I'm a Houdini FX Artist specialized with procedural modelling, cloth fx and teaching. I'm VFX and Technical Artist working in game industry, I'm mainly using Unity engine. I have also strong background with 2D animation, traditional drawing and painting( oil, watercolour).

Andrzej VFX

I'm a Houdini FX Artist specialized with procedural modelling, cloth fx and teaching. I'm VFX and Technical Artist working in game industry, I'm mainly using Unity engine. I have also strong background with 2D animation, traditional drawing and painting( oil, watercolour).

Available to hire

I’m a Houdini FX Artist specialized with procedural modelling, cloth fx and teaching.
I’m VFX and Technical Artist working in game industry, I’m mainly using Unity engine.
I have also strong background with 2D animation, traditional drawing and painting( oil, watercolour).

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Language

Polish
Fluent
English
Advanced

Work Experience

Senior I Technical Artist at Product Madness
October 15, 2024 - Present
working mainly on UI implementation in Unity, animation and special effects in Unity
VFX Artist, Art Lead at Bearded Brothers Games
March 1, 2023 - January 1, 2024
(VFX Artist)- Creating visual effects for Never Ending Dungeon, using VFX Graph, shaders, Houdini VAT and other tools, previously in Unity HDRP, currently in Unreal - sometimes creating some visual Effects in other project- Pirates Dynasty (Art Lead, 3D Generalist) As a member of prototype team I was working on demo of "Be the Ruler:Brittania" -giving tasks and feedbacks for artists -gather historical and artistic references -making moodboards -creating models: fabrics, architecture, interiors, basic dioramas -making quick blockouts, composition, settings guidelines -lighting -vfx

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment
    paper 2D VFX and Character Animation for Mobile Games