I am a passionate visual designer and illustrator with a strong focus on storytelling through my art. My experience includes creating cohesive visual identities and compelling narratives across various mediums, from print to digital. I strive to translate ideas into polished visual assets that connect with audiences. My journey in design started at a young age, leading me to pursue a Bachelor of Fine Arts in Illustration. Through my studies, I have developed technical skills in various media, including traditional and digital methods. I am particularly interested in game art and concept development, where I can bring characters and environments to life.

Mei Jinyi

I am a passionate visual designer and illustrator with a strong focus on storytelling through my art. My experience includes creating cohesive visual identities and compelling narratives across various mediums, from print to digital. I strive to translate ideas into polished visual assets that connect with audiences. My journey in design started at a young age, leading me to pursue a Bachelor of Fine Arts in Illustration. Through my studies, I have developed technical skills in various media, including traditional and digital methods. I am particularly interested in game art and concept development, where I can bring characters and environments to life.

Available to hire

I am a passionate visual designer and illustrator with a strong focus on storytelling through my art. My experience includes creating cohesive visual identities and compelling narratives across various mediums, from print to digital. I strive to translate ideas into polished visual assets that connect with audiences.

My journey in design started at a young age, leading me to pursue a Bachelor of Fine Arts in Illustration. Through my studies, I have developed technical skills in various media, including traditional and digital methods. I am particularly interested in game art and concept development, where I can bring characters and environments to life.

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Language

English
Fluent
Chinese
Fluent

Work Experience

Designer at Wuhan Shishe Technology Culture Co., Ltd.
May 1, 2024 - July 1, 2024
Collaborated with creative teams to develop visual concepts and pitch materials for client projects. Produced video edits and 3D assets using Blender, supporting both pre-production and final deliverables. Independently created drawing scripts and visual narratives for animated sequences.
Researcher and Designer at Sympathy Suit
May 1, 2025 - July 1, 2025
Investigated contemporary art exploring themes of social equity and human-technology interaction. Contributed to the design of 'Sympathy Suit,' a speculative wearable system, and prepared visual boards and presentation materials for the project.
Sympathy Suit Researcher and Designer at Sympathy Suit Project
May 1, 2025 - July 1, 2025
Collaborated with creative teams to develop visual concepts and pitch materials for client projects. Produced video edits and 3D assets using Blender, supporting both pre-production and final deliverables. Independently created drawing scripts and visual narratives for animated sequences.

Education

Bachelor of Fine Arts, Illustration at School of Visual Arts (SVA)
September 1, 2022 - June 1, 2026
Bachelor of Fine Arts in Illustration at School of Visual Arts (SVA), New York, NY
September 1, 2022 - June 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Gaming
    paper my illustration work

    I created Artificial God. Artificial God” imagines a being created by human hands but made of natural materials—bones, insects, and plants. I use digital painting to build this world, where life and creation blur together. Through it, I want to explore how human desire to create can feel both sacred and unsettling.