Hi, I’m Zhizi (Zana) Yan, a Toronto-based Product Designer and UX/UI-focused Creative Technologist. I build cross-platform and immersive experiences that connect usability with visual systems and emerging tech. I translate complex ideas into clear, interactive designs across digital and spatial environments, collaborating across disciplines to deliver usable, engaging solutions.

Zhizi (Zana) Yan

Hi, I’m Zhizi (Zana) Yan, a Toronto-based Product Designer and UX/UI-focused Creative Technologist. I build cross-platform and immersive experiences that connect usability with visual systems and emerging tech. I translate complex ideas into clear, interactive designs across digital and spatial environments, collaborating across disciplines to deliver usable, engaging solutions.

Available to hire

Hi, I’m Zhizi (Zana) Yan, a Toronto-based Product Designer and UX/UI-focused Creative Technologist. I build cross-platform and immersive experiences that connect usability with visual systems and emerging tech.

I translate complex ideas into clear, interactive designs across digital and spatial environments, collaborating across disciplines to deliver usable, engaging solutions.

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Language

English
Fluent

Work Experience

Creative Technologist (UX / Interaction Design) at ASTOUND GROUP
May 1, 2024 - Present
Led UX and interaction design for an interactive touch table experience for Rockwell Automation, contributing to a large-scale CG factory simulation that visualized AI-driven edge-to-cloud systems. Collaborated cross-functionally from concept to delivery, iterating on design based on team feedback and real-world use cases to improve usability and clarity. Defined and designed UX and UI systems for interactive installations at Microsoft Experience Center One, creating enterprise showcase experiences for AI-driven factory workflows. Developed game UI in Unity and designed HMI visuals in Figma, producing animated CG factory content in Unreal and After Effects in collaboration with developers. Led the design of digital experiences for the Qatar Embassy 2025 Visitor Center, developing a branded UI system and interaction flows for a Qatar Airways touchscreen application, showcasing dynamic, animated global flight routes. Translated Qatar Foundation content into structured, intuitive user jou
Game UI Designer at Deep Blue Requiem
August 1, 2023 - November 1, 2023
Designed the entire UI system from scratch for a game environment, improving visual consistency and interaction flow across the experience. Created high-fidelity Figma UI components and established a cohesive visual system, collaborating with developers to deliver production-ready interfaces.
Product Designer at CUCAI (Canadian Undergraduate Conference on AI)
July 1, 2023 - March 1, 2025
Led cross-functional design collaboration to create conference materials and interactive experiences, ensuring consistent visual systems across physical and digital touchpoints, including 3D assets, AR filters, and gamified floor map.

Education

Honours Bachelor of Interaction Design at Sheridan College
September 1, 2021 - April 1, 2025
Diploma of 3D Animation & Visual Effects at Vancouver Film School
August 1, 2020 - August 1, 2021

Qualifications

TCPS2 Course on Research Ethics
January 1, 2022 - April 16, 2026

Industry Experience

Software & Internet, Media & Entertainment, Education, Government, Professional Services