Skills
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Language
English
Fluent
Work Experience
Educational Game Creation Tool Developer (Godot Plugin) at Godot Engine
November 1, 2024 - PresentImplemented a Godot plugin to simplify the engine editor or to allow only the tools for creating a visual novel-style game that teachers and non-game developers could use without needing lots of game development or engine experience. Created a page for adding images to be used as backgrounds or displayed at specific points in the game. Connected the tool to the export functionality to allow for the games to be played.
Multiplayer Prototyping - Ardenfell (Unreal Engine 5) at Ardenfell
January 1, 2025 - May 1, 2025Implemented a multi-layered system to mimic a souls-like summoning system. Replicated player actions, events, and animations across the network. Utilized Unreal Engine's Gameplay Ability System to assist with network replication, player actions, and camera control.
Game Engine Project Developer at Personal Project
August 1, 2023 - December 1, 2023Implemented a multi-threaded server architecture to listen for client connections. Developed an event system to handle many actions attempting to execute at once. Created a timeline class to assist with giving certain events priority based on time and to address frame-rate dependent movement.
Education
Bachelor's in Computer Science at North Carolina State University
January 11, 2030 - May 1, 2025Qualifications
Industry Experience
Gaming, Software & Internet
Skills
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