Hi, I’m Md Abdullah Al Mahin, a 3D artist specializing in high-fidelity hard-surface modeling and PBR texturing. I bring a strong graphic design background and solid workflows with 3ds Max and Substance Painter to deliver production-ready assets for private sector clients. I enjoy solving topology and baking challenges, optimizing high-to-low poly workflows, and collaborating in a studio environment to meet client specs and tight deadlines. When I’m not modeling, I create decals and textures using Illustrator and Photoshop to enhance 3D assets.

Md Abdullah Al Mahin

Hi, I’m Md Abdullah Al Mahin, a 3D artist specializing in high-fidelity hard-surface modeling and PBR texturing. I bring a strong graphic design background and solid workflows with 3ds Max and Substance Painter to deliver production-ready assets for private sector clients. I enjoy solving topology and baking challenges, optimizing high-to-low poly workflows, and collaborating in a studio environment to meet client specs and tight deadlines. When I’m not modeling, I create decals and textures using Illustrator and Photoshop to enhance 3D assets.

Available to hire

Hi, I’m Md Abdullah Al Mahin, a 3D artist specializing in high-fidelity hard-surface modeling and PBR texturing. I bring a strong graphic design background and solid workflows with 3ds Max and Substance Painter to deliver production-ready assets for private sector clients.

I enjoy solving topology and baking challenges, optimizing high-to-low poly workflows, and collaborating in a studio environment to meet client specs and tight deadlines. When I’m not modeling, I create decals and textures using Illustrator and Photoshop to enhance 3D assets.

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Work Experience

Jr. 3D Artist at The KOW Company
September 1, 2024 - Present
Developed hard surface 3D models and high-fidelity textures for private-sector clients; created production-ready assets using 3ds Max and Substance Painter; optimized UVs, baked maps, and resolved topology and baking issues; collaborated with the studio to meet client specs and deadlines.

Education

Diploma in Graphics, Animation & Video Editing at ISDB-BISEW IT Scholarship Programme
January 11, 2030 - April 20, 2026
Bachelor of Social Science (BSS) at Kazi Mohammed Shafiqul Islam University College
January 11, 2030 - April 20, 2026
Master of Social Science (MSS) at Victoria College
January 11, 2030 - April 20, 2026

Qualifications

Diploma in Graphics, Animation & Video Editing
January 11, 2030 - April 20, 2026

Industry Experience

Media & Entertainment