I’m a professional 3D animator (Final shots and Previs/postvis Artist for feature films) with a proven ability to develop high quality animations as well as having a solid understanding of storytelling. I have excellent cinematography skills and knowledge in direction, editing, and storytelling, matured through my work in many companies as a shot creator, senior/lead Animator, Lighting, Mocap animation treatment/ cleaning.
I thrive in collaborative environments, bringing strong timing, camera sense and storytelling to every project. I enjoy guiding teams and working closely with directors to hit staging/markers and deliver cinematic assets for film and game productions.
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