I’m a professional 3D animator (Final shots and Previs/postvis Artist for feature films) with a proven ability to develop high quality animations as well as having a solid understanding of storytelling. I have excellent cinematography skills and knowledge in direction, editing, and storytelling, matured through my work in many companies as a shot creator, senior/lead Animator, Lighting, Mocap animation treatment/ cleaning. I thrive in collaborative environments, bringing strong timing, camera sense and storytelling to every project. I enjoy guiding teams and working closely with directors to hit staging/markers and deliver cinematic assets for film and game productions.

Antonio Funaro

I’m a professional 3D animator (Final shots and Previs/postvis Artist for feature films) with a proven ability to develop high quality animations as well as having a solid understanding of storytelling. I have excellent cinematography skills and knowledge in direction, editing, and storytelling, matured through my work in many companies as a shot creator, senior/lead Animator, Lighting, Mocap animation treatment/ cleaning. I thrive in collaborative environments, bringing strong timing, camera sense and storytelling to every project. I enjoy guiding teams and working closely with directors to hit staging/markers and deliver cinematic assets for film and game productions.

Available to hire

I’m a professional 3D animator (Final shots and Previs/postvis Artist for feature films) with a proven ability to develop high quality animations as well as having a solid understanding of storytelling. I have excellent cinematography skills and knowledge in direction, editing, and storytelling, matured through my work in many companies as a shot creator, senior/lead Animator, Lighting, Mocap animation treatment/ cleaning.

I thrive in collaborative environments, bringing strong timing, camera sense and storytelling to every project. I enjoy guiding teams and working closely with directors to hit staging/markers and deliver cinematic assets for film and game productions.

See more

Language

English
Fluent
Italian
Fluent
French
Fluent

Work Experience

Senior previs artist at DNEG
February 1, 2025 - Present
Senior previs artist contributing to film sequences with emphasis on storytelling, camera blocking, and postvis, coordinating with directors and leads to maintain cinematic quality.
Senior Character Animator at 2Heads
August 1, 2024 - January 31, 2025
Senior character animator on high-profile projects, delivering performance-driven animation and collaborating with directors and rigs teams.
Cinematic Lead at Firesprite
June 1, 2022 - August 1, 2024
Led cinematic art team, defining cinematography style, supervising mocap on set, and ensuring staging and markers alignment for cutscenes.
Lead cinematic artist at Firesprite
July 1, 2021 - May 1, 2024
Directed cinematic art initiatives, coordinated between Directors and VFX teams, and aligned on camera language and lighting aesthetics.
Senior cinematic artist at Firesprite
February 1, 2021 - October 1, 2022
Advanced cinematic artist focusing on shots, camera blocking, lighting, and on-set mocap integration for cinematic sequences.
Senior cinematic Animator at Firesprite
September 1, 2020 - January 1, 2021
Senior animator specializing in facial and body animation for cinematic sequences and on-set mocap processing.
Postvis artist at Proof Inc
May 1, 2020 - August 1, 2020
Created postvis sequences and refined aesthetic timing to support editorial and directors during previs/postvis phases.
Key artist at Moving Picture Company
January 1, 2020 - May 1, 2020
Key artist delivering shot preparation, animation, and on-set support for previs and on-location shoots.
Shot creator at The Third Floor, Inc.
January 1, 2019 - July 1, 2019
Shot creator and previs artist delivering cinematographic shots and on-set mocap guidance for high-profile projects.
Shot creator/animator at Proof Inc
July 1, 2018 - December 1, 2018
Shot creation and animation work for previs with mocap handling and on-set integration.
Shot creator at The Third Floor, Inc.
October 1, 2017 - June 1, 2018
Shot creator for VR interactive projects and previs on major titles.
Digital Painting for Disney's Comics at The Walt Disney Company
April 1, 2014 - October 1, 2017
Freelance digital painter delivering illustration and color work for Disney comics projects.
Senior Character Animator at DONTNOD Entertainment
March 1, 2017 - September 1, 2017
Senior character animator contributing to narrative sequences, mocap integration, and performance capture workflows.
Director, animation supervisor, lighting director at MAD Entertainment srl
July 1, 2013 - August 1, 2014
Directed animation production, supervised a 10-person team, created look-dev, lighting, and color scripts for a music video project.
Lead Animator - Animator supervisor - lighting director at MAD Entertainment srl
November 1, 2012 - January 1, 2013
Led animation team, supervised lighting, and ensured high-quality character posing and storytelling.
Lead Animator at Tilapia Animation Studios
January 1, 2007 - March 1, 2009
Modeling, animation, lighting setup; delivered final animation and post-production polish.
Lead Animator at Raylight Studios s.r.l.
March 1, 2008 - December 1, 2008
Lead animator responsible for shot creation, timing, and post-production feedback.
Designer, art director at agreli&basta
February 1, 2005 - November 1, 2006
Art direction and design work for graphics and print materials.
Modeler, animator at Burning Brain
January 1, 2000 - December 1, 2005
Modeling and animation for various projects, with direction and post-production oversight.
Previs artist at Proof Inc
July 1, 2019 - January 1, 2020
Delivered stunning previs shots and sequences, coordinated mocap performances on set, and supported on-set planning.
Digital Painter at The Walt Disney Company
April 1, 2014 - October 1, 2017
Digital painting for Disney's Comics; contributed to character art and illustration assets.
Lead Animator / Animator Supervisor / Lighting Director at MAD Entertainment srl
November 1, 2012 - January 1, 2013
Led animation teams, supervised lighting direction, created Look-dev pipelines, and supervised a 9-12 person team on multiple tasks.
Animator Supervisor - Lighting Director at MAD Entertainment
November 1, 2011 - November 1, 2012
Directed lighting and animation workflows, supervised look-dev, color scripts, and production pipelines.
Designer, Art Director at agrelli&basta
February 1, 2005 - November 1, 2006
Design concepts, branding, and art direction for various projects.

Education

Diploma in Graphic Design and Photography at Scuola Normale Superiore
January 1, 1995 - January 1, 2000
Creatures Locomotion at Animation Mentor
January 1, 2019 - January 1, 2019
Learning Blender in Animation and Lighting at Independent Blender Course
January 1, 2013 - January 1, 2013
Diploma in Graphic Advertising and Photography at Scuola Normale Superiore
January 1, 1995 - January 1, 2000
Creatures locomotion at Animation Mentor
January 1, 2019 - January 1, 2019
Animation in Blender - Blender for animation and lighting at MAD Entertainment
January 1, 2013 - January 1, 2013
Ch animator, animation, and lighting at Burning Brain
January 1, 2000 - January 1, 2003

Qualifications

Diploma in Graphic Design and Photography
January 1, 1995 - January 1, 2000
Creatures Locomotion
January 1, 2019 - January 1, 2019
Learning Blender in Animation and Lighting
January 1, 2013 - January 1, 2013
Diploma in Graphic Advertising and Photography
January 1, 1995 - January 1, 2000
Creatures locomotion
January 1, 2019 - January 1, 2019
Animation in Blender - Blender for animation and lighting
January 1, 2013 - January 1, 2013
Ch animator, animation, and lighting
January 1, 2000 - January 1, 2003

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Education