I'm Sergio Vladimir Garcia Galvis, a Senior Backend Gaming Engineer with 13+ years of building scalable multiplayer systems and high-performance game infrastructure. I have architected backend services for educational gaming platforms with thousands of active users and 99.9% uptime, and I bring deep expertise in Unity, C#, .NET Core, Node.js, and microservices architecture. I’m seeking remote backend gaming roles with EST/PST timezone overlap to maximize collaboration across teams. I thrive on designing robust, scalable systems and delivering reliable gameplay experiences. My focus is on building maintainable backend services, real-time data synchronization, and data-driven features that enhance engagement and learning outcomes, while ensuring quality and uptime in fast-moving project environments.

SERGIO VLADIMIR GARCIA GALVIS

I'm Sergio Vladimir Garcia Galvis, a Senior Backend Gaming Engineer with 13+ years of building scalable multiplayer systems and high-performance game infrastructure. I have architected backend services for educational gaming platforms with thousands of active users and 99.9% uptime, and I bring deep expertise in Unity, C#, .NET Core, Node.js, and microservices architecture. I’m seeking remote backend gaming roles with EST/PST timezone overlap to maximize collaboration across teams. I thrive on designing robust, scalable systems and delivering reliable gameplay experiences. My focus is on building maintainable backend services, real-time data synchronization, and data-driven features that enhance engagement and learning outcomes, while ensuring quality and uptime in fast-moving project environments.

Available to hire

I’m Sergio Vladimir Garcia Galvis, a Senior Backend Gaming Engineer with 13+ years of building scalable multiplayer systems and high-performance game infrastructure. I have architected backend services for educational gaming platforms with thousands of active users and 99.9% uptime, and I bring deep expertise in Unity, C#, .NET Core, Node.js, and microservices architecture. I’m seeking remote backend gaming roles with EST/PST timezone overlap to maximize collaboration across teams.

I thrive on designing robust, scalable systems and delivering reliable gameplay experiences. My focus is on building maintainable backend services, real-time data synchronization, and data-driven features that enhance engagement and learning outcomes, while ensuring quality and uptime in fast-moving project environments.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Unity Developer (Contract) at Dardranight Studios SAS
August 1, 2025 - September 1, 2025
Developed immersive virtual museum tour experiences showcasing Elektra brand using Unity 3D; implemented interactive 3D environments with optimized rendering for cross-platform deployment.
Senior Game Developer & Educational Software Specialist at Fundación Capital
August 1, 2021 - November 1, 2025
Led the LISTA+ Educational App development with thousands of active users; provided backend support for Rednodus (provider-user connections); architected scalable microservices for progress tracking, user analytics, and real-time data synchronization; developed robust RESTful APIs for content management, learning analytics and gamification; integrated Firebase and Unity Analytics achieving 99.9% uptime with behavioral metrics optimization.
Lead Mobile Game Developer at Logisticapp
July 1, 2018 - November 1, 2020
Led development of Parkés Colombiano, a complete turn-based multiplayer mobile game for Android/iOS; architected intelligent matchmaking with Firebase authentication, real-time chat, and player rankings; managed a team of 5 programmers using Agile/Scrum; delivered monetization, dynamic leaderboards, and player progression features.
Unity Game Developer at Higuera Studio
February 1, 2014 - September 1, 2015
Developed technical tools and reusable gameplay systems for Unity 3D games; optimized performance across PC, mobile, and consoles; integrated social networking technologies and content sharing systems.
Educational Software Developer at TORO -Labs
November 1, 2013 - November 1, 2014
Developed Educational Chemistry Simulator with realistic chemical reactions and 3D visualization; created algorithms for periodic table elements visualization; collaborated with pedagogy teams to ensure scientific accuracy and educational effectiveness.

Education

Technical Degree in Systems and Programming at Centro Andino de Estudios Técnicos
January 1, 2007 - April 20, 2026

Qualifications

Clean Architecture in C# .NET
January 1, 2023 - April 20, 2026
Hexagonal Architecture in C# .NET
January 1, 2023 - April 20, 2026
Design Patterns in C# ASP.NET
January 1, 2023 - April 20, 2026
Backend Programming in C# .NET
January 1, 2023 - April 20, 2026
Fastify API Development
January 1, 2023 - April 20, 2026
Node.js (37.5h comprehensive course)
January 1, 2023 - April 20, 2026
Unity DOTS (Code Monkey)
January 1, 2023 - April 20, 2026
MVC Architecture for Unity 6 & C#
January 1, 2023 - April 20, 2026
Unity Shaders
January 1, 2023 - April 20, 2026
Shader Graph
January 1, 2023 - April 20, 2026
Unity UI Toolkit
January 1, 2023 - April 20, 2026
Unit Testing for Unity
January 1, 2023 - April 20, 2026
VFX for Games
January 1, 2023 - April 20, 2026
Online Multiplayer (Unity + Node.js + TypeScript)
January 1, 2023 - April 20, 2026
Docker (deployment guide)
January 1, 2023 - April 20, 2026
Git + GitHub
January 1, 2023 - April 20, 2026
NGINX Fundamentals
January 1, 2023 - April 20, 2026
PowerShell
January 1, 2023 - April 20, 2026
TypeScript
January 1, 2023 - April 20, 2026
Gamification & Motivation Psychology
January 1, 2025 - April 20, 2026
The Psychology of Games
January 1, 2025 - April 20, 2026
Game Design Theory & Practice Foundational
January 1, 2025 - April 20, 2026
Django/Python Web Development (2013)
January 1, 2013 - April 20, 2026
SENA - Unity Game Development (40h)
January 1, 2013 - April 20, 2026

Industry Experience

Gaming, Software & Internet, Education