I’m João Pedro del Giudice de Carvalho, a Technical Artist with three years of experience in video games, virtual reality experiences and architectural visualization. I specialize in creating efficient, visually compelling art for Unity and Unreal, and I love solving technical challenges across 3D design, shaders, rendering, and lighting.
I’m eager to continue growing as a versatile technical artist, leveraging my experience in Unity, Unreal, and 3D to deliver immersive experiences. I work well in multilingual teams and I collaborate with programmers and producers to align art direction with gameplay goals, asset pipelines, and performance budgets. I speak Portuguese (native), English and French fluently.
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