Hello! I’m Taehwan Ryu, an innovative 3D Scene Creator with extensive experience building immersive environments for real-time simulations and interactive applications. I’m skilled at boosting production efficiency (my teams have achieved up to a 22% improvement) and driving high levels of collaboration that lift internal satisfaction to 95%. I work fluently with Unreal Engine 5, Rhino 3D and Maya to turn ideas into precise, production-ready assets. I enjoy partnering with cross-disciplinary teams to refine assets based on user feedback and push the boundaries of what’s possible in fast-paced environments.

Taehwan Ryu

PRO

Hello! I’m Taehwan Ryu, an innovative 3D Scene Creator with extensive experience building immersive environments for real-time simulations and interactive applications. I’m skilled at boosting production efficiency (my teams have achieved up to a 22% improvement) and driving high levels of collaboration that lift internal satisfaction to 95%. I work fluently with Unreal Engine 5, Rhino 3D and Maya to turn ideas into precise, production-ready assets. I enjoy partnering with cross-disciplinary teams to refine assets based on user feedback and push the boundaries of what’s possible in fast-paced environments.

Available to hire

Hello! I’m Taehwan Ryu, an innovative 3D Scene Creator with extensive experience building immersive environments for real-time simulations and interactive applications. I’m skilled at boosting production efficiency (my teams have achieved up to a 22% improvement) and driving high levels of collaboration that lift internal satisfaction to 95%.

I work fluently with Unreal Engine 5, Rhino 3D and Maya to turn ideas into precise, production-ready assets. I enjoy partnering with cross-disciplinary teams to refine assets based on user feedback and push the boundaries of what’s possible in fast-paced environments.

See more

Language

Korean
Fluent
English
Fluent
Japanese
Advanced
Chinese
Advanced

Work Experience

3D Scene Creator at Mono Motion
November 1, 2023 - Present
Orchestrated the development of interactive 3D environments for real-time simulations using Unreal Engine 5, coordinating cross-functional teams to refine production-ready assets and narratives. Drove a 22% increase in design-to-production efficiency and ensured adherence to technical specs and client expectations.
Sales Associate (Seasonal) at Swedish Gift Store
August 1, 2024 - March 31, 2025
Leveraged fluency in English, Korean, and Japanese to convey technical product narratives for international tour groups. Contributed to a 35% increase in Dala Horse sales while executing daily retail operations and maintaining high customer satisfaction.
Freelance Designer & Consultant at Self-Employed
June 1, 2020 - October 1, 2023
D evised high-quality 3D renderings and storyboards for international clients, oversaw complete project lifecycles, and maintained a 100% on-time delivery rate for complex specifications. Conceptualized product ideas aligned with emerging market trends, contributing to a stronger brand presence for clients.
Concept Designer at Audi Design Competition
January 1, 2017 - January 1, 2017
Collaborated with Audi’s design team to create accessible vehicle concepts, improving user experience metrics and earning a top-tier project ranking in a competitive design challenge.
Social Service Agent at Republic of Korea Military Service
March 1, 2019 - April 2, 2021
Supervised safety and development of children in a public service capacity, maintaining a 100% safety record while mediating complex interpersonal dynamics in high-energy environments. Directed daily logistics and educational activities, ensuring all programs were executed with compliance to strict regulatory guidelines.
3D Scene Creator at Mano Motion
November 1, 2023 - Present
Orchestrated the development of interactive 3D environments for real-time simulations using Unreal Engine 5, culminating in a 22% increase in design-to-production efficiency. Facilitated collaboration with cross-functional teams to refine product environments based on user feedback, achieving a 95% internal satisfaction rate. Engineered precise assets using Rhino 3D and Maya, ensuring 100% adherence to technical specifications for Isaac Sim integration.
Freelance Designer & Consultant at Self-Employed (Freelance Designer & Consultant)
June 1, 2020 - October 1, 2023
Designed high-quality 3D renderings and storyboards that accelerate client project approvals by 25%. Oversaw complete project lifecycles for international clients, maintaining a 100% on-time delivery rate for complex specifications. Conceptualized product ideas aligned with emerging market trends, contributing to a 20% enhanced brand presence for clients.

Education

Industrial Design at Higher Institutions, Stockholm
January 1, 1999 - December 31, 2003
Industrial Design at College for Creative Studies, Stockholm
March 1, 2000 - March 1, 2004
Sketch Design Program at Academy of Design, Korea
January 1, 2016 - December 31, 2019
CS50 for Business at Harvard Extension School
April 1, 2026 - April 27, 2026
Higher Education in Digital Creative at Hyper Island
August 1, 2024 - April 27, 2026
Industrial Design at College for Creative Studies, Detroit
January 1, 2017 - December 31, 2022
Sketch Design Program at Academy of Design, Korea
January 1, 2016 - January 1, 2019

Qualifications

CS50 for Business
April 1, 2026 - April 27, 2026

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Education