I'm Ethan Mitchell, a computer games art graduate specializing in environment art with a year of experience as a visual effects artist on an upcoming film. I’m actively involved in the Beyond Skyrim modding project, creating game-ready assets for the Skyrim engine and, more recently, developing my own assets from scratch with feedback from lead artists. I thrive in studio-style environments that value collaboration, iteration, and clear communication, using agile workflows and tools like Trello to stay aligned with the team. Outside of work, I stay healthy and active, competing nationally in cycle speedway and winning two British Championships with my team. I’m a social person who enjoys team sports, and I bring the discipline, drive, and teamwork I’ve developed through sport into my work and daily life.

Ethan Mitchell

I'm Ethan Mitchell, a computer games art graduate specializing in environment art with a year of experience as a visual effects artist on an upcoming film. I’m actively involved in the Beyond Skyrim modding project, creating game-ready assets for the Skyrim engine and, more recently, developing my own assets from scratch with feedback from lead artists. I thrive in studio-style environments that value collaboration, iteration, and clear communication, using agile workflows and tools like Trello to stay aligned with the team. Outside of work, I stay healthy and active, competing nationally in cycle speedway and winning two British Championships with my team. I’m a social person who enjoys team sports, and I bring the discipline, drive, and teamwork I’ve developed through sport into my work and daily life.

Available to hire

I’m Ethan Mitchell, a computer games art graduate specializing in environment art with a year of experience as a visual effects artist on an upcoming film. I’m actively involved in the Beyond Skyrim modding project, creating game-ready assets for the Skyrim engine and, more recently, developing my own assets from scratch with feedback from lead artists. I thrive in studio-style environments that value collaboration, iteration, and clear communication, using agile workflows and tools like Trello to stay aligned with the team.

Outside of work, I stay healthy and active, competing nationally in cycle speedway and winning two British Championships with my team. I’m a social person who enjoys team sports, and I bring the discipline, drive, and teamwork I’ve developed through sport into my work and daily life.

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Experience Level

Work Experience

3D Artist at Beyond Skyrim: Cyrodiil
August 1, 2023 - Present
Member of the 3D art team working on the Skyrim modding project. Creating game-ready assets and textures that match the Skyrim aesthetic, while reinforcing the ability to emulate a specific style and maintain strict poly counts. Operated in a studio-style environment using an agile workflow and Trello to align with industry practices.
Sports Assistant at Oxslip Learning Partners
March 1, 2019 - Present
Made bookings and ran the reception area; delivered gym inductions and offered fitness advice. Contributed to the delivery and support of sports-related programs while developing teamwork and communication skills in a customer-facing role.
Freelance 3D Artist at John Olivers
October 1, 2023 - December 1, 2023
Created various visual effects for a film and produced visualisations based on witness interviews, translating source material into faithful 3D elements. Demonstrated ability to deliver industry-standard renders and sequences.
VFX Artist at Capel Green
December 1, 2023 - Present
Produced visual effects assets for Capel Green projects, contributing to the overall VFX pipeline and delivering renders and sequences aligned with the artistic vision.

Education

3D Real-Time Technologies (Mastered Bootcamp) at Anglia Ruskin University
January 1, 2023 - April 29, 2026

Qualifications

BA Computer Games Art
January 1, 2019 - January 1, 2022
First Aid Trained
January 11, 2030 - April 29, 2026
DBS Checked
January 11, 2030 - April 29, 2026
PREVENT Trained
January 11, 2030 - April 29, 2026
Safeguarding Trained
January 11, 2030 - April 29, 2026

Industry Experience

Gaming, Media & Entertainment