I’m Ethan Mitchell, a computer games art graduate specializing in environment art with a year of experience as a visual effects artist on an upcoming film. I’m actively involved in the Beyond Skyrim modding project, creating game-ready assets for the Skyrim engine and, more recently, developing my own assets from scratch with feedback from lead artists. I thrive in studio-style environments that value collaboration, iteration, and clear communication, using agile workflows and tools like Trello to stay aligned with the team.
Outside of work, I stay healthy and active, competing nationally in cycle speedway and winning two British Championships with my team. I’m a social person who enjoys team sports, and I bring the discipline, drive, and teamwork I’ve developed through sport into my work and daily life.
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