Maksim Statnykh
I am a software engineer with 7+ years shipping live products across the full stack — game clients, backends, mobile apps, and internal tooling.
About
I am a software engineer with 7+ years shipping live products across the full stack — game clients, backends, mobile apps, and internal tooling. I own end-to-end feature delivery, from architecture decisions and performance work to CI/CD and shipping to real users, always combining technical excellence with product thinking. Currently, I’m building PrepForge as a solo founder and CTO — an AI-powered iOS exam prep app in beta on TestFlight. I rely on AI-assisted development tools like Claude Code and Cursor to accelerate architecture quality and shipping speed.
I’ve led multi-project experiences across game studios, re-architecting systems, driving performance improvements, and delivering live features at scale. I’m passionate about building maintainable software, mentoring teammates, and shipping reliable products that real users love.
- 8 years' experience
- Joined April 2026
Skills· 14
Languages
- EnglishFluent
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
Work experience
Shipped new game editions and UI/modules; built self-contained Unity + .NET modules for Slots, Pets, Tutorials, and a new Screens architecture, enabling independent feature deployments. Instrumented Firebase Analytics to identify drop-offs and optimize retention. Delivered two full release cycles with backend integration, dashboards, and CI/CD. Led TON Play project—blockchain in-browser game on the TON network with TON payments; implemented ECS-based MVP with 10+ abilities, in-game shop, skins, and performance optimizations (object pooling, GPU offload) to run smoothly on a wide range of devices.
Education
Certifications and awards
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