I am a 3D modeler with two years of professional experience, specializing in hard surface projects, texture creation, and 3D animation. I have participated in the development and implementation of large-scale projects focused on training large teams within the industrial sector, particularly the chemical industry, generating clear and functional technical visualizations. I have experience in functional animation of mechanical systems, ensuring structural accuracy and technical consistency in every project. I also apply these same standards of detail to the creation of environments and assets for video games and 3D animation productions, integrating texturing, lighting, and rendering to achieve visually robust and optimized results.

OMAR MANUEL GÓMEZ HERNÁNDEZ

I am a 3D modeler with two years of professional experience, specializing in hard surface projects, texture creation, and 3D animation. I have participated in the development and implementation of large-scale projects focused on training large teams within the industrial sector, particularly the chemical industry, generating clear and functional technical visualizations. I have experience in functional animation of mechanical systems, ensuring structural accuracy and technical consistency in every project. I also apply these same standards of detail to the creation of environments and assets for video games and 3D animation productions, integrating texturing, lighting, and rendering to achieve visually robust and optimized results.

Available to hire

I am a 3D modeler with two years of professional experience, specializing in hard surface projects, texture creation, and 3D animation. I have participated in the development and implementation of large-scale projects focused on training large teams within the industrial sector, particularly the chemical industry, generating clear and functional technical visualizations.

I have experience in functional animation of mechanical systems, ensuring structural accuracy and technical consistency in every project. I also apply these same standards of detail to the creation of environments and assets for video games and 3D animation productions, integrating texturing, lighting, and rendering to achieve visually robust and optimized results.

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Language

English
Fluent
Spanish; Castilian
Intermediate

Work Experience

3D Modeler / Hard Surface Artist at Alpek Polyester TecNM Coatzacoalcos (Chemistry area)
May 1, 2024 - January 31, 2026
Development of 3D hard surface models for mechanical systems and digital environments; produced technical visualizations for industrial training in the chemical sector; created functional animations of mechanical equipment; developed and optimized 3D assets maintaining fidelity and visual chemical performance; collaborated with the technical team to ensure structural accuracy.
3D Modeler at Alpek Polyester TecNM Coatzacoalcos (Chemistry area) - Cosoleacaque project
September 1, 2023 - December 31, 2023
Development of 3D hard surface models applied to mechanical systems and digital environments for Cosoleacaque project; contributed to industrial training materials and technical visualizations.

Education

Bachelor's Degree in Digital Animation and Visual Effects Engineering at Higher Technological Institute of Coatzacoalcos
January 11, 2030 - May 3, 2026

Qualifications

Letters of recommendation for technical performance in 3D modeling and animation project of industrial equipment
January 11, 2030 - May 3, 2026

Industry Experience

Manufacturing, Media & Entertainment