I'm Guilherme Jardim, a Senior Full Stack Software Engineer specializing in end-to-end products across React, Node.js, TypeScript, PostgreSQL, Python, and real-time 3D visualization. I blend full-stack development with 3D rendering pipelines, interactive visualization, and scalable system architecture using Three.js, Unity, Blender workflows, and digital twin platforms. I'm comfortable collaborating with founders and international teams in fast-paced startups where architecture decisions, ownership, and fast delivery matter. I have advanced expertise in Rhino 3D, Grasshopper, computational modeling, and 3D printing workflows, and I also teach and consult, building knowledge transfer through courses and trainings.

Guilherme Jardim

I'm Guilherme Jardim, a Senior Full Stack Software Engineer specializing in end-to-end products across React, Node.js, TypeScript, PostgreSQL, Python, and real-time 3D visualization. I blend full-stack development with 3D rendering pipelines, interactive visualization, and scalable system architecture using Three.js, Unity, Blender workflows, and digital twin platforms. I'm comfortable collaborating with founders and international teams in fast-paced startups where architecture decisions, ownership, and fast delivery matter. I have advanced expertise in Rhino 3D, Grasshopper, computational modeling, and 3D printing workflows, and I also teach and consult, building knowledge transfer through courses and trainings.

Available to hire

I’m Guilherme Jardim, a Senior Full Stack Software Engineer specializing in end-to-end products across React, Node.js, TypeScript, PostgreSQL, Python, and real-time 3D visualization. I blend full-stack development with 3D rendering pipelines, interactive visualization, and scalable system architecture using Three.js, Unity, Blender workflows, and digital twin platforms.

I’m comfortable collaborating with founders and international teams in fast-paced startups where architecture decisions, ownership, and fast delivery matter. I have advanced expertise in Rhino 3D, Grasshopper, computational modeling, and 3D printing workflows, and I also teach and consult, building knowledge transfer through courses and trainings.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

Portuguese
Fluent
English
Advanced
Spanish; Castilian
Intermediate

Work Experience

Computational Software Engineer at Smart Viz
June 1, 2023 - Present
Led fullstack development across 3D visualization systems, dashboards, backend integrations, and digital twin applications for enterprise property platforms. Implemented frontend with React, Redux, and Three.js; built backend services with Python/Django and Docker; configured Azure Storage. Drove architecture decisions across frontend, backend, and 3D rendering systems; designed scalable, real-time visualization solutions and sensor-driven analytics.
Full stack Developer at Tellus
March 1, 2023 - May 1, 2023
Developed scalable APIs and dashboards; integrated Unity-based visualization with backend services; worked on Blender workflows and 3D asset pipelines to support digital engineering projects.
Unity Game Programmer at Alter Learning
November 1, 2022 - February 1, 2023
Developed AR/VR educational apps, Blender asset workflows, and Unity C# scripting; optimized performance and contributed to pipeline improvements for the AL Platform.
Unity Game Developer at Apex Games
September 1, 2022 - February 1, 2023
Helped organize production and built the first rapid prototype for a mobile casino game; contributed to 3D/2D gameplay development and feature integration with artists and engineers.
Owner at Vorlontec Impressão 3D Ltda
May 1, 2018 - July 1, 2024
Directed 3D printing business, led design and manufacturing for bespoke parts, grew client base from 20 to 2,000, managed operations, procurement, QA, and marketing; implemented lean improvements and automation.
Professor at GuiJardim Project
January 1, 2014 - July 1, 2024
Trained around 150 students in 3D jewelry modeling; online course creation; led curriculum development, university lectures, and didactic material preparation; delivered professional training in 3D modeling and printing.
Manager at Vorlontec Impressão 3D Ltda
May 1, 2020 - May 1, 2020
Managed 3D printing production operations, customer service, and software solutions; implemented a database-driven production automation system; improved productivity and reduced costs; onboarded new staff and maintained a safe work environment.
3D Modeler at Sculptec
January 1, 2007 - June 1, 2008
Awarded First Place as the Most Productive 3D Modeler; created jewelry 3D models; assisted in implementing a backup system and setting up networks/workstations for new designers; contributed to 3D production pipelines.

Education

Bachelor of Computer Science at University Center of Belo Horizonte
January 11, 2030 - January 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Education, Professional Services