Guilherme Jardim

Available to hire

js, TypeScript, PostgreSQL, Python, and real-time 3D visualization. js, Unity, Blender workflows, and digital twin platforms.

About

I’m Guilherme Jardim, a Senior Full Stack Software Engineer specializing in end-to-end products across React, Node.js, TypeScript, PostgreSQL, Python, and real-time 3D visualization. I blend full-stack development with 3D rendering pipelines, interactive visualization, and scalable system architecture using Three.js, Unity, Blender workflows, and digital twin platforms.

I’m comfortable collaborating with founders and international teams in fast-paced startups where architecture decisions, ownership, and fast delivery matter. I have advanced expertise in Rhino 3D, Grasshopper, computational modeling, and 3D printing workflows, and I also teach and consult, building knowledge transfer through courses and trainings.

  • 14 years' experience
  • Joined May 2026

Languages

  • PortugueseFluent
  • EnglishAdvanced
  • Spanish; CastilianIntermediate

Industry experience

  • Software & Internet
  • Media & Entertainment
  • Education
  • Professional Services

Work experience· 8 roles

Computational Software Engineer · Smart VizJun 2023 – Present · 3 yrs 6 mos

Led fullstack development across 3D visualization systems, dashboards, backend integrations, and digital twin applications for enterprise property platforms. Implemented frontend with React, Redux, and Three.js; built backend services with Python/Django and Docker; configured Azure Storage. Drove architecture decisions across frontend, backend, and 3D rendering systems; designed scalable, real-time visualization solutions and sensor-driven analytics.

Full stack Developer · TellusMar 2023 – May 2023 · 3 mos

Developed scalable APIs and dashboards; integrated Unity-based visualization with backend services; worked on Blender workflows and 3D asset pipelines to support digital engineering projects.

Unity Game Programmer · Alter LearningNov 2022 – Feb 2023 · 4 mos

Developed AR/VR educational apps, Blender asset workflows, and Unity C# scripting; optimized performance and contributed to pipeline improvements for the AL Platform.

Unity Game Developer · Apex GamesSep 2022 – Feb 2023 · 6 mos
Manager · Vorlontec Impressão 3D LtdaMay 2020 – May 2020 · 1 mo
Owner · Vorlontec Impressão 3D LtdaMay 2018 – Jul 2024 · 6 yrs 3 mos
Professor · GuiJardim ProjectJan 2014 – Jul 2024 · 10 yrs 7 mos
3D Modeler · SculptecJan 2007 – Jun 2008 · 1 yr 6 mos

Education

Bachelor of Computer Science · University Center of Belo Horizonte2030 – 2013

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