Hi, I’m Benjamin Boswell, a concept artist and game developer who draws the worlds that live in my imagination and invites others to explore them at their fingertips. I love shaping characters, environments, and experiences that feel tangible and immersive, and I thrive on collaboration across disciplines to bring bold ideas to life.\n\nI’m currently leading concept art for Half Breed: Son of Tammeran, guiding main line art and renders, and I’ve been directing indie game development teams since 2017, turning jams and challenges into polished projects. My approach blends creative exploration with practical problem-solving to deliver visually compelling games and stories.

Benjamin Boswell

Hi, I’m Benjamin Boswell, a concept artist and game developer who draws the worlds that live in my imagination and invites others to explore them at their fingertips. I love shaping characters, environments, and experiences that feel tangible and immersive, and I thrive on collaboration across disciplines to bring bold ideas to life.\n\nI’m currently leading concept art for Half Breed: Son of Tammeran, guiding main line art and renders, and I’ve been directing indie game development teams since 2017, turning jams and challenges into polished projects. My approach blends creative exploration with practical problem-solving to deliver visually compelling games and stories.

Available to hire

Hi, I’m Benjamin Boswell, a concept artist and game developer who draws the worlds that live in my imagination and invites others to explore them at their fingertips. I love shaping characters, environments, and experiences that feel tangible and immersive, and I thrive on collaboration across disciplines to bring bold ideas to life.\n\nI’m currently leading concept art for Half Breed: Son of Tammeran, guiding main line art and renders, and I’ve been directing indie game development teams since 2017, turning jams and challenges into polished projects. My approach blends creative exploration with practical problem-solving to deliver visually compelling games and stories.

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Experience Level

Expert
Expert
Intermediate

Work Experience

Concept Art Lead at Half Breed: Son of Tammeran Book Series
January 1, 2024 - Present
Led concept art across the project; created main line art and renders; contributed to development for ~1 year.
Indie Game Dev Director at Independent / Self-Employed
January 1, 2017 - Present
Directed multiple indie games, led teams through jams and competitions, and developed new concepts under tight time/resource constraints.

Education

GIMM (Games Interactive Media and Mobile) at Boise State University
January 1, 2024 - May 5, 2026

Qualifications

SkillsUSA Gold Medal - College Level Game Development Competition
January 1, 2017 - May 5, 2026
TSA Competitions Silver Medal - High School (Game Development)
January 1, 2017 - May 5, 2026

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet