Available to hire
Highly skilled 3D Environment Artist with over five years of experience in the gaming industry, delivering immersive environments for VR and traditional games.
I am proficient with Maya, Substance, ZBrush, Unreal Engine, and Unity, and I love collaborating with designers and developers to bring creative visions to life while continually learning new techniques.
Skills
Experience Level
Language
English
Fluent
Work Experience
3D Environment Artist at Surgent Studios
May 1, 2020 - December 1, 2022Contributed to VR/interactive experiences for high-profile brands, including Universal, SeaWorld, and Norwegian Cruise Lines. Led environment art on multiple VR projects and collaborated with a cross-disciplinary team to deliver 13 park-wide interactive games and experiences for SeaWorld Abu Dhabi.
Freelance 3D Environment Artist at Freelance
August 1, 2024 - PresentCollaborated with international teams using Unreal Engine and Unity to refine and ship VR/interactive projects. Notable clients include Surgent Studios (Dead Take, Fix Force), Shifty Eye Games, and nDreams Elevation (Reach).
Education
BA Honours in Computer Arts at University of Alberta
January 1, 2017 - January 1, 2021Foliage for Games at CG Master Academy
January 1, 2018 - January 1, 2018Full Stack Software Engineering Bootcamp at Northcoders
January 1, 2024 - January 1, 2024Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
Experience Level
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