I always had a strong passion for drawing; while I decided to study Languages in high school, I also felt the need to turn my love for drawing into a job, and it was then that I fell in love with 2D Animation. My goal is to give life to drawings, to communicate emotions, to make people laugh and cry through my art, and I aim to grow more and more as an artist to make this goal possible. Can't wait to work with you!

Alexia Sapienza

I always had a strong passion for drawing; while I decided to study Languages in high school, I also felt the need to turn my love for drawing into a job, and it was then that I fell in love with 2D Animation. My goal is to give life to drawings, to communicate emotions, to make people laugh and cry through my art, and I aim to grow more and more as an artist to make this goal possible. Can't wait to work with you!

Available to hire

I always had a strong passion for drawing; while I decided to study Languages in high school, I also felt the need to turn my love for drawing into a job, and it was then that I fell in love with 2D Animation.

My goal is to give life to drawings, to communicate emotions, to make people laugh and cry through my art, and I aim to grow more and more as an artist to make this goal possible. Can’t wait to work with you!

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Language

English
Fluent

Work Experience

Lead Animator at Doghead Studio
January 1, 2025 - Present
Lead Animator on the hybrid-animated Batman Caped Crusader Season 2 for Warner Bros.
Lead Animator and Animator at Little Sewing Machine
January 1, 2021 - December 31, 2024
Lead Animator and Animator for the video game Bye Sweet Caroline.
2D Animator at Fabio Serpa
January 1, 2021 - January 1, 2021
2D Animator for the short Preview (Fabio Serpa), 2021.
2D Animator at Edoardo Rossi
January 1, 2020 - January 1, 2020
2D Animator for the video game The Biggest Punch.
Animator at Doghead Studio
January 1, 2025 - Present
Contributed as an animator on the hybrid-animated series Batman Caped Crusader Season 2 for Warner Bros.
Lead Animator at Little Sewing Machine
January 1, 2021 - December 31, 2024
Led animation production as Lead Animator and Animator for the video game Bye Sweet Caroline.

Education

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Qualifications

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Industry Experience

Media & Entertainment