I’m a Digital Media developer focused on building interactive experiences that blend technology, creativity, and real-time systems. My work ranges from immersive VR games and creative coding projects to modern web applications and experimental physical-digital interfaces.
I specialize in Unity, JavaScript, and interactive development, with experience creating VR gameplay systems, responsive web experiences, audio-visual projects, and tangible interaction systems using tools like Arduino and Blender. I enjoy building projects that feel engaging, polished, and immersive — whether that’s through gameplay mechanics, dynamic visuals, or intuitive user experiences.
Some of my recent work includes developing a VR remake of Duck Hunt using Unity and Oculus XR Toolkit, creating Harmonic Hue, an interactive experience that helps users discover their ideal music era through personalized visuals, and contributing to hybrid physical-digital game systems that combine sensors, 3D printing, and real-time interaction.
I’m passionate about creative technology, interactive media, and designing experiences that feel modern, expressive, and memorable.
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