I am a technically proficient Audio Engineer with over 15 years of recording experience and a B.S. in Audio Production. I specialize in Pro Tools, Logic Pro, and Wwise, with a strong background in sound design, mixing, and hands-on technical troubleshooting. I deliver high-energy results in fast-paced studio and post-production environments. In recent years I redesigned cinematic and gameplay audio for The Blacksmith using Wwise, recorded high-fidelity dialogue, sound effects, and foley, and performed ADR and vocal mixing. I have also completed audio post-production for broadcast and music, and scored Dresden to ensure narrative alignment through audio design.

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I am a technically proficient Audio Engineer with over 15 years of recording experience and a B.S. in Audio Production. I specialize in Pro Tools, Logic Pro, and Wwise, with a strong background in sound design, mixing, and hands-on technical troubleshooting. I deliver high-energy results in fast-paced studio and post-production environments. In recent years I redesigned cinematic and gameplay audio for The Blacksmith using Wwise, recorded high-fidelity dialogue, sound effects, and foley, and performed ADR and vocal mixing. I have also completed audio post-production for broadcast and music, and scored Dresden to ensure narrative alignment through audio design.

Available to hire

I am a technically proficient Audio Engineer with over 15 years of recording experience and a B.S. in Audio Production. I specialize in Pro Tools, Logic Pro, and Wwise, with a strong background in sound design, mixing, and hands-on technical troubleshooting. I deliver high-energy results in fast-paced studio and post-production environments.

In recent years I redesigned cinematic and gameplay audio for The Blacksmith using Wwise, recorded high-fidelity dialogue, sound effects, and foley, and performed ADR and vocal mixing. I have also completed audio post-production for broadcast and music, and scored Dresden to ensure narrative alignment through audio design.

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Language

English
Fluent

Work Experience

Audio Engineer / Sound Designer at Full Sail University
November 1, 2021 - April 1, 2024
Redesigned cinematic and gameplay audio for 'The Blacksmith' utilizing Wwise middleware. Recorded high-fidelity dialogue, sound effects, and Foley; performed ADR and vocal mixing. Executed audio post-production for broadcast and music, resulting in polished master tracks. Completed musical scoring for 'Dresden,' ensuring narrative alignment through audio design.
Professional Driver at Uber / Lyft
January 1, 2021 - Present
Maintained 100% reliability and independent logistical management in high-pressure environments.
General Manager at 99 Bottles of Beer on the Wall
January 1, 2009 - January 1, 2019
Managed facility logistics and operations, including technical oversight of complex systems.

Education

B.S. Audio Production at Full Sail University
January 11, 2030 - April 1, 2024
B.S. Audio Production at Full Sail University
January 11, 2030 - April 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education