I am a technically proficient Audio Engineer with over 15 years of recording experience and a B.S. in Audio Production. I specialize in Pro Tools, Logic Pro, and Wwise, with a strong background in sound design, mixing, and hands-on technical troubleshooting. I deliver high-energy results in fast-paced studio and post-production environments. In recent years I redesigned cinematic and gameplay audio for The Blacksmith using Wwise, recorded high-fidelity dialogue, sound effects, and foley, and performed ADR and vocal mixing. I have also completed audio post-production for broadcast and music, and scored Dresden to ensure narrative alignment through audio design.

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I am a technically proficient Audio Engineer with over 15 years of recording experience and a B.S. in Audio Production. I specialize in Pro Tools, Logic Pro, and Wwise, with a strong background in sound design, mixing, and hands-on technical troubleshooting. I deliver high-energy results in fast-paced studio and post-production environments. In recent years I redesigned cinematic and gameplay audio for The Blacksmith using Wwise, recorded high-fidelity dialogue, sound effects, and foley, and performed ADR and vocal mixing. I have also completed audio post-production for broadcast and music, and scored Dresden to ensure narrative alignment through audio design.

Available to hire

I am a technically proficient Audio Engineer with over 15 years of recording experience and a B.S. in Audio Production. I specialize in Pro Tools, Logic Pro, and Wwise, with a strong background in sound design, mixing, and hands-on technical troubleshooting. I deliver high-energy results in fast-paced studio and post-production environments.

In recent years I redesigned cinematic and gameplay audio for The Blacksmith using Wwise, recorded high-fidelity dialogue, sound effects, and foley, and performed ADR and vocal mixing. I have also completed audio post-production for broadcast and music, and scored Dresden to ensure narrative alignment through audio design.

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Language

English
Fluent

Work Experience

Audio Engineer / Sound Designer at Full Sail University
November 1, 2021 - April 1, 2024
Redesigned cinematic and gameplay audio for 'The Blacksmith' utilizing Wwise middleware. Recorded high-fidelity dialogue, sound effects, and Foley; performed ADR and vocal mixing. Executed audio post-production for broadcast and music, resulting in polished master tracks. Completed musical scoring for 'Dresden,' ensuring narrative alignment through audio design.
General Manager at 99 Bottles of Beer on the Wall
January 1, 2009 - January 1, 2019
Managed facility logistics and operations, including technical oversight of complex systems.
Professional Driver at Uber / Lyft
January 1, 2021 - Present
Maintained 100% reliability and independent logistical management in high-pressure environments.

Education

B.S. Audio Production at Full Sail University
January 11, 2030 - April 1, 2024
B.S. Audio Production at Full Sail University
January 11, 2030 - April 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education