Sound Art and Sound Design for GameDev and New Media. I create and implement original sound based on narrative direction, from detailed SFX to interactive and spatial audio systems. In my practice, I combine established approaches and mechanics while continuously exploring new ways of expression and tools to create new perceptual experiences through sound. Beyond sound creation, my strength lies in developing original sonic concepts and systems. For implementation, I work both independently and in collaboration with programmers and technical sound designers, contributing practical, production-ready solutions. I also produce music and perform as an independent live artist using hardware synthesizers and musical setups. I bring this experience into my sound design practice, allowing me to propose original and effective sonic solutions, and occasionally participate in projects as a composer.

Natalia Petrikova

Sound Art and Sound Design for GameDev and New Media. I create and implement original sound based on narrative direction, from detailed SFX to interactive and spatial audio systems. In my practice, I combine established approaches and mechanics while continuously exploring new ways of expression and tools to create new perceptual experiences through sound. Beyond sound creation, my strength lies in developing original sonic concepts and systems. For implementation, I work both independently and in collaboration with programmers and technical sound designers, contributing practical, production-ready solutions. I also produce music and perform as an independent live artist using hardware synthesizers and musical setups. I bring this experience into my sound design practice, allowing me to propose original and effective sonic solutions, and occasionally participate in projects as a composer.

Available to hire

Sound Art and Sound Design for GameDev and New Media.

I create and implement original sound based on narrative direction, from detailed SFX to interactive and spatial audio systems.

In my practice, I combine established approaches and mechanics while continuously exploring new ways of expression and tools to create new perceptual experiences through sound.

Beyond sound creation, my strength lies in developing original sonic concepts and systems. For implementation, I work both independently and in collaboration with programmers and technical sound designers, contributing practical, production-ready solutions.

I also produce music and perform as an independent live artist using hardware synthesizers and musical setups. I bring this experience into my sound design practice, allowing me to propose original and effective sonic solutions, and occasionally participate in projects as a composer.

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Experience Level

Work Experience

Sound Artist, Technical Sound Designer at kargat.studio
March 1, 2022 - Present
Sound design and sound development for GameDev, new media, animations and video. Creating music in various genres. Sound implementation/Sound mapping. Interactive sound.
Sound Designer/Composer at Freelance
February 1, 2019 - Present
Sound design and sound development for GameDev, new media, animations and video. Creating music in various genres.
Sound Designer/Sound Artist at LEPTA.GAMES
May 1, 2024 - March 1, 2026
Designing sound effects and ambience for web games; soundtrack for gameplay. Voices and phrases for game characters, including animals with various conversational accents, using AI. Setting up sound assets and events in FMOD for integration into the game engine.
Sound Designer/Composer at IMTANK
October 1, 2024 - November 1, 2024
Sound Design and Music Creation for Web Games. Designing sound effects and ambience based on references. Soundtrack for gameplay. Voices and phrases for game characters, including animals with various conversational accents, using AI. Setting up sound assets and events in FMOD for integration into the game engine.

Education

Certificate, Sound Design at Sound Design Institute
January 11, 2030 - May 8, 2026
Certificate, Sound Design/Wwise at EDM School
January 11, 2030 - May 8, 2026
Diploma of Education (Vocalist) at Kaluga Regional College of Music named after S.I. Taneev
September 1, 2010 - May 30, 2014

Qualifications

Certificate, Sound Design
January 11, 2030 - May 8, 2026
Certificate, WWISE
January 11, 2030 - May 8, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education