Available to hire
Hi, I’m James. I build believable 3D worlds and expressive 2D visuals, with a foundation in modeling, animation, and compositing. I also bring rigging and texturing skills to the table, and I enjoy shaping concepts into polished assets for games, film, and television. I’ve led animation teams, mentored peers, and collaborated across departments to deliver high-quality visuals on schedule.
When I’m not animating, I love exploring 3D printing, painting, maquettes, and sculpture, always aiming to push the boundaries of what’s visually possible.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Advanced
Work Experience
Senior Animator (Freelance) at Playlab Animation Studio
January 1, 2016 - PresentProvision of high-quality 3D animations.
Animation Lead at Minuscule Neun Farben Corporation
December 1, 2023 - December 1, 2025Oversee the animation team and ensure the production of high-quality animation assets for gaming; projects still under NDA.
CGI Artist at Top Draw Animation
July 1, 2022 - August 1, 2023Providing high-quality 3D assets and animations for a TV series, ensuring alignment with the creative vision and technical requirements.
Freelance 3D Artist at Top Draw Animation
October 1, 2016 - May 1, 2017Providing high-quality 3D assets and animations for a TV series.
3D Generalist at Decenternet Technologies Corp.
February 1, 2022 - June 1, 2022Designing 3D assets, animations, and immersive level environments for gaming and metaverse experiences.
Production Manager at Rubicon Studios Manila
August 1, 2013 - January 1, 2015Overseeing budget planning, pipeline management, and scheduling for animation projects; conducted training on Autodesk Maya.
3D Artist/Animator at Rubicon Studios Manila
January 1, 2011 - August 1, 2013Animator, modeler, and compositor supporting 2D production with toon shading; collaborated with 2D dept.
Senior 3D Artist/Generalist at Glow 3D Animation Studios, Inc.
November 1, 2007 - December 1, 2010Modeling, animation, and compositing for films, TV series, and commercials; handled multiple projects.
Senior 3D Artist/Compositing Lead at Digital Eye Candy, Inc.
June 1, 2004 - July 1, 2007Lead compositor; 3D modeling and animation tasks; ensured cohesive integration of 3D elements.
2D Digital Compositor at ImagineAsia, Inc.
June 1, 2001 - May 1, 2002Constructing final images by combining layers of rendered animation, effects, and background plates.
2D Digital Painter, X-sheet and Scanner at ImagineAsia, Inc.
October 1, 1999 - June 1, 2001Entered timing data, scanned pencil frames, and painted digitally to bring traditional animation to digital realm.
Freelance Senior Animator at Playlab Animation Studio
January 1, 2016 - PresentProvide high-quality 3D animations; collaborate with production teams to deliver animation assets and maintain quality across projects.
Animation Lead at Neun Farben Corporation
December 1, 2023 - December 1, 2025Oversee the animation team and ensure the production of high-quality animation assets for gaming; ensure deliverables meet technical and creative standards.
3D Artist at Top Draw Animation
October 1, 2016 - May 1, 2017Freelance 3D asset creation and animation work supporting TV series.
Education
Computer Systems Design and Programming at AMA Computer College, Shaw Blvd., Mandaluyong City, Philippines
January 11, 2030 - May 9, 2026Secondary at Arellano University Plaridel High School, Gen. Kalentong, Mandaluyong City, Philippines
January 11, 2030 - May 9, 2026High School at Manuel A. Roxas High School, Paco, Manila, Philippines
January 11, 2030 - May 9, 2026Primary at Plainview Elementary School, Sto. Rosario St., Mandaluyong City, Philippines
January 11, 2030 - May 9, 2026Secondary at Immaculate Heart of Mary College
January 11, 2030 - May 9, 2026Computer Systems Design and Programming at AMA Computer College
January 11, 2030 - May 9, 2026Secondary at Arellano University Plaridel H.S.
January 11, 2030 - May 9, 2026High School at Manuel A. Roxas High School
January 11, 2030 - May 9, 2026Primary at Plainview Elementary School
January 11, 2030 - May 9, 2026Immaculate Heart of Mary College at Immaculate Heart of Mary College
January 11, 2030 - May 9, 2026Computer Systems Design and Programming at AMA CLC AMA Computer College, Shaw Blvd., Mandaluyong City, Philippines
January 11, 2030 - May 9, 2026Qualifications
Maya 6.0
August 7, 2006 - May 9, 2026USAnimation Composite Module
March 19, 2001 - March 24, 2001USAnimation Paint Module
October 2, 1999 - October 4, 1999USAnimation Basic Xsheet
October 11, 1999 - October 15, 1999USAnimation Basic Xsheet
October 11, 1999 - October 15, 1999USAnimation Paint Module
October 2, 1999 - October 4, 1999USAnimation Composite Module
March 19, 2001 - March 24, 2001Maya 6.0 Training
August 7, 2006 - May 9, 2026Lecture Series on the Current Issues of the Philippine Animation and Comics Industries
September 12, 2013 - May 9, 2026Maya 6.0 Training
August 7, 2006 - August 7, 2006USAnimation Composite Module
March 19, 2001 - March 24, 2001USAnimation Paint Module
October 2, 1999 - October 4, 1999USAnimation Basic Xsheet
October 11, 1999 - October 15, 1999Industry Experience
Media & Entertainment, Software & Internet, Professional Services, Gaming, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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