Available to hire
I’m a games programmer with a passion for low-level systems and tooling.
I thrive on building efficient engines, tooling, and exploring rendering, ECS, and collision techniques to push performance and feel.
Skills
Experience Level
Expert
Expert
Language
English
Fluent
French
Fluent
Work Experience
Solo thesis project at IGVD program
January 1, 2026 - May 1, 2026Solo thesis project for IGVD program. Built a custom engine inspired by GoldSrc and Quake using C/Raylib. Implemented lightmapping, rendering optimization using PVS, scheduled finite-state-machines and BSP accelerated collision.
Education
Independant Video Game Design AEC at Dawson College
August 1, 2024 - May 1, 2026Qualifications
Industry Experience
Gaming, Computers & Electronics, Software & Internet
Skills
Experience Level
Expert
Expert
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