I'm a games programmer with a passion for low-level systems and tooling. I thrive on building efficient engines, tooling, and exploring rendering, ECS, and collision techniques to push performance and feel.

Kai Yasko

I'm a games programmer with a passion for low-level systems and tooling. I thrive on building efficient engines, tooling, and exploring rendering, ECS, and collision techniques to push performance and feel.

Available to hire

I’m a games programmer with a passion for low-level systems and tooling.

I thrive on building efficient engines, tooling, and exploring rendering, ECS, and collision techniques to push performance and feel.

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Experience Level

Expert

Language

English
Fluent
French
Fluent

Work Experience

Solo thesis project at IGVD program
January 1, 2026 - May 1, 2026
Solo thesis project for IGVD program. Built a custom engine inspired by GoldSrc and Quake using C/Raylib. Implemented lightmapping, rendering optimization using PVS, scheduled finite-state-machines and BSP accelerated collision.

Education

Independant Video Game Design AEC at Dawson College
August 1, 2024 - May 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Computers & Electronics, Software & Internet

Experience Level

Expert

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