Available to hire
I am Daniel Archibald, a Computer Games Technologies student with a passion for building engaging, fun experiences. I aim to enter the game development industry and create games that entertain and inspire others, leveraging hands-on programming, asset creation, and problem-solving to deliver prototypes on tight timelines.
I bring practical experience with C#, Unity, Unreal Engine 4, Python, Lua, and 3D tools like Blender. I enjoy collaborating with teams, communicating clearly, and applying creative thinking to technical challenges, from scripting interactions to AI and gameplay systems.
Language
English
Fluent
Work Experience
Student Representative & Tutor Liaison at Sheffield Hallam University
September 1, 2024 - PresentIn charge of student–tutor communication on course direction and content. Developed a Python physics simulation using object-oriented/OO principles; used Lua scripts to interface with existing C++ code; built a basic inventory system leveraging Scriptable Objects and inheritance in C#. Conducted test harnessing of an incomplete alien framework and integrated it into the working codebase. Managed time-optimized prototype delivery and supported course direction as a student representative.
Student Representative (course direction & content liaison) at Sheffield Hallam University (Student Body)
January 1, 2024 - January 1, 2028In charge of student–tutor communication on course direction and content; contributed to prototype development and peer support.
Game Developer (College Project) at York College
September 1, 2022 - January 1, 2024Developed a cell-based recursive backtracking system to procedurally generate a maze in Unity. Created three AI opponents to navigate and challenge the player using Unity's NavMesh system.
Student Developer / Project Lead (Unity project) at York College / College Project
January 1, 2022 - January 1, 2024Developed a cell-based recursive backtracking maze generator in Unity; created 3 AI opponents navigating the maze using NavMesh.
Volunteer – Retail & Stock Management at Cats Protection
January 1, 2021 - January 1, 2024Retail customer assistance and stock management. Documented processes and formatting. Included a personal project creating an AI movement system in Unity without relying on NavMesh to demonstrate practical gameplay AI development.
Volunteer / Retail Assistant at Cats Protection
January 1, 2021 - January 1, 2024Retail customer assistance, stock management, and documentation formatting.
Education
BSc (Honours) Computer Games Technologies at Sheffield Hallam University
January 1, 2024 - January 1, 2028UAL Extended Diploma in Creative Media Production & Technology (Computer Games Development) Level 3 at York College
January 1, 2022 - January 1, 2024City & Guilds Game Development; IGCSE Maths; English Lit; English Language; Business; Physics; Geography; Computer Science at King's InterHigh (Online School)
January 1, 2020 - January 1, 2022BSc (Honours) Computer Games Technologies at Sheffield Hallam University
January 1, 2024 - January 1, 2028UAL Extended Diploma in Creative Media Production & Technology (Computer Games Development) Level 3 at York College
January 1, 2022 - January 1, 2024City and Guilds Game Development; IGCSE Maths; English Literature; English Language; Business; Physics; Geography; Computer Science at King's Interhigh (online school)
January 1, 2020 - January 1, 2022Qualifications
City & Guilds Game Development
January 1, 2020 - January 1, 2022IGCSE Maths; English Lit; English Language; Business; Physics; Geography; Computer Science
January 1, 2020 - January 1, 2022UAL Extended Diploma in Creative Media Production & Technology (Computer Games Development) Level 3 - Distinction
January 1, 2022 - January 1, 2024City & Guilds - Game Development
January 1, 2020 - January 1, 2022IGCSE Maths
January 1, 2020 - January 1, 2022IGCSE English (Literature & Language)
January 1, 2020 - January 1, 2022Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
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