Hi, I’m Artem Volovyi, a game developer with hands-on experience in gameplay systems, UI, and core programming. I have 2+ years in commercial development and 4+ years in game development, with proficiency in C++, Unreal Engine, and C#/.NET. I collaborate well with designers and artists, communicate clearly, and adapt quickly. I’m seeking a junior to mid-level role where I can contribute to compelling game projects and grow as part of a talented team.

Artem Volovyi

Hi, I’m Artem Volovyi, a game developer with hands-on experience in gameplay systems, UI, and core programming. I have 2+ years in commercial development and 4+ years in game development, with proficiency in C++, Unreal Engine, and C#/.NET. I collaborate well with designers and artists, communicate clearly, and adapt quickly. I’m seeking a junior to mid-level role where I can contribute to compelling game projects and grow as part of a talented team.

Available to hire

Hi, I’m Artem Volovyi, a game developer with hands-on experience in gameplay systems, UI, and core programming. I have 2+ years in commercial development and 4+ years in game development, with proficiency in C++, Unreal Engine, and C#/.NET. I collaborate well with designers and artists, communicate clearly, and adapt quickly. I’m seeking a junior to mid-level role where I can contribute to compelling game projects and grow as part of a talented team.

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Skills

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Advanced
Ukrainian
Fluent

Work Experience

Multiplayer GamePet Project at Self-initiated (GitHub Repository, DevLog)
January 1, 2023 - July 1, 2024
Developed a multiplayer game in Unreal Engine 5; gained experience with GAS, replication, and networking; designed complex gameplay systems for a multiplayer environment; optimized code to minimize bandwidth usage; used network profiling tools to diagnose networking issues.
Gameplay Systems Developer at Mavka Games
July 1, 2024 - January 1, 2026
Developed complex gameplay systems using C++; closely communicated with game designers, artists, and developers; gained experience with AI, automated testing, UI, tools programming, Save System, Animation, and Materials; helped establish team processes and workflows.
Lead Developer at ScraProots Diploma Project
September 1, 2024 - June 1, 2025
Led development and project management in a team of 3; designed architecture and technical scope from scratch; ensured clear communication and implemented features across Gameplay, UI, and Animation.
UI Developer at Playrix (Gardenscapes)
October 1, 2025 - April 1, 2026
Contributed to a world-wide hit mobile game by developing UIs on a proprietary cross-platform engine; worked within a large codebase, including refactoring and feature improvements in C++; gained experience with adaptive UIs, Photoshop-to-Engine workflow, and enterprise processes (Git workflow, peer reviews, CI/CD).

Education

Bachelor at Kharkiv National University of Radio Electronics
January 1, 2021 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet

Skills

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate