I’m a versatile Senior Producer with 25+ years spanning broadcast television, SaaS content strategy, and independent production. I excel at full-cycle video and audio production—from ideation through post-production and distribution analytics—and I bring a rare blend of elite broadcast audio engineering and strategic content leadership. I helped scale Klaviyo’s video program from startup to IPO and founded Adgile Gaming to explore intersecting narratives and gameplay. Beyond producing, I mentor teams, design agentic workflows for creative production and automation, and pursue storytelling that informs, delights, and drives measurable outcomes for brands and audiences.

Aaron Goeglein

I’m a versatile Senior Producer with 25+ years spanning broadcast television, SaaS content strategy, and independent production. I excel at full-cycle video and audio production—from ideation through post-production and distribution analytics—and I bring a rare blend of elite broadcast audio engineering and strategic content leadership. I helped scale Klaviyo’s video program from startup to IPO and founded Adgile Gaming to explore intersecting narratives and gameplay. Beyond producing, I mentor teams, design agentic workflows for creative production and automation, and pursue storytelling that informs, delights, and drives measurable outcomes for brands and audiences.

Available to hire

I’m a versatile Senior Producer with 25+ years spanning broadcast television, SaaS content strategy, and independent production. I excel at full-cycle video and audio production—from ideation through post-production and distribution analytics—and I bring a rare blend of elite broadcast audio engineering and strategic content leadership. I helped scale Klaviyo’s video program from startup to IPO and founded Adgile Gaming to explore intersecting narratives and gameplay.

Beyond producing, I mentor teams, design agentic workflows for creative production and automation, and pursue storytelling that informs, delights, and drives measurable outcomes for brands and audiences.

See more

Language

Spanish; Castilian
Intermediate

Work Experience

Founder, Creative Director & Game Designer at Adgile Gaming, LLC
January 1, 2025 - Present
Founded independent game studio developing Arachno Arena (mobile/Steam), directing creative vision, audio design, and the full production pipeline in Unity. Architect agentic AI workflows integrating Claude, Google AI, and Antigravity for game development, marketing creative direction, and media management automation. Own end-to-end marketing content strategy including trailer production, social content, and brand voice development for multi-platform launch.
Senior Video Producer at Klaviyo
January 1, 2018 - December 1, 2025
Led video and audio content production strategy from early-stage startup through IPO, directly contributing to brand equity and customer education at scale. Owned the complete production lifecycle: topic selection, scripting, storyboarding, filming, editing, post-production, and distribution strategy across all channels. Developed content performance measurement framework using audience analytics (watch time, retention, engagement) to drive data-informed content strategy iteration. Produced high-volume short and long-form content across motion graphics, screen capture, interview, and documentary formats. Partnered cross-functionally with Content Strategists, Product Managers, and Creative teams; provided production mentorship and established scalable workflows.
Senior Audio Engineer at New England Sports Network (NESN)
January 1, 2008 - December 31, 2018
Mixed live broadcast audio for Boston Bruins and Red Sox telecasts, pre/post-game shows, and NESN studio programming at network quality under live production pressure. Co-designed and implemented a remote audio rig for live sports television, enabling high-profile remote broadcasts. Contributed to Emmy-winning productions; led audio infrastructure planning including capital budgeting and digital mixing console implementation. Mentored junior audio engineers, production associates, and studio technicians on broadcast audio best practices.
Engineer at KPTV – FOX 12
January 1, 1999 - December 31, 2007
Key contributor to new audio booth design and Euphonix Max Air console installation.

Education

Bachelor of Arts (BA) in Media Arts at University of Arizona
January 11, 2030 - May 12, 2026

Qualifications

National Emmy Award for Best Sports Remote Production
January 1, 1998 - May 12, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Education