Hi, I’m Sunny Ren, an illustrator and designer with 10+ years of experience in gaming and tech. I specialize in art direction, UI design, branding, and building cohesive visual systems that enhance the player experience. Over the years I’ve led branding overhauls, built art pipelines, and collaborated with cross-functional teams to sign off on visuals from concept to final asset. I’ve worked with studios in New York and remotely, shipping multiple titles and marketing graphics for in-app stores.

Sunny Ren

Hi, I’m Sunny Ren, an illustrator and designer with 10+ years of experience in gaming and tech. I specialize in art direction, UI design, branding, and building cohesive visual systems that enhance the player experience. Over the years I’ve led branding overhauls, built art pipelines, and collaborated with cross-functional teams to sign off on visuals from concept to final asset. I’ve worked with studios in New York and remotely, shipping multiple titles and marketing graphics for in-app stores.

Available to hire

Hi, I’m Sunny Ren, an illustrator and designer with 10+ years of experience in gaming and tech. I specialize in art direction, UI design, branding, and building cohesive visual systems that enhance the player experience.

Over the years I’ve led branding overhauls, built art pipelines, and collaborated with cross-functional teams to sign off on visuals from concept to final asset. I’ve worked with studios in New York and remotely, shipping multiple titles and marketing graphics for in-app stores.

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Language

English
Fluent

Work Experience

Art Director at TicToc Games
January 1, 2021 - January 1, 2026
Came up with art, UI, and VFX visual systems for multiple game titles in the studio. Led the creation of art assets and provided feedback to the art team to align with vision. Worked with stakeholders and game directors to secure sign-off along the way.
2D Artist at TicToc Games
July 1, 2020 - January 1, 2021
Contributed art assets and visuals, supporting art direction and UI/VFX pipelines for several titles. Worked remotely on asset creation and iteration.
Art Director at Amino Apps
March 1, 2019 - January 1, 2020
Led overhaul of company’s branding, including creating a company brandbook. Managed designers on the brand team. Concepted and illustrated company mascots. Created branded marketing graphics and digital goods for the in-app store.
Associate Art Director at Amino Apps
February 1, 2018 - March 1, 2019
Supported branding initiatives and design leadership; collaborated with the brand team to deliver brand assets.
Illustrator/ Designer at Hullabalu
August 1, 2016 - June 1, 2017
Concept and UI designer for the company’s children’s story app, How the Night Bugs Got Their Network. Lead designer for the Lightwell software with responsibilities in developing branding, website, UI, and UX design.
Graphic Designer at High 5 Games
April 1, 2015 - August 1, 2016
Designer for the company’s most lucrative social app, High 5 Casino. Developed UI designs, illustrations, and helped ship 3+ game titles. Worked with product managers to propose features and coordinated with developers to implement the designs.
Production Artist at High 5 Games
March 1, 2013 - April 1, 2015
Created assets and supported production for the High 5 Casino titles; collaborated with teams to ship features.
Pre-Production Intern at Hasbro CakeMix Studios
June 1, 2011 - September 1, 2011
Developed concept art, storyboards, and backgrounds for various advertising and cinematic projects.

Education

Bachelor of Fine Arts at Rhode Island School of Design (RISD)
January 11, 2030 - January 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet