I create high-quality 3D models and textures for print and games, edit polished videos, and generate AI-driven visuals using tools such as Seed, CapCut, Photoshop, Blender, and Unreal Engine. I also deliver optimized 3D content for mobile game performance, collaborating across teams to ensure timely delivery.
I pay close attention to detail, keep up with industry trends, and consistently deliver projects on time with technical excellence. I build 3D environments, assets, interiors, and character costumes for mobile games, optimized for performance, and collaborate with designers and directors to ensure the final assets meet creative and technical requirements.
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