Hi, I’m Divi Roshar. I’m a 3D animation artist specializing in Maya character animation, with hands-on experience in 3D prop modeling and basic rigging. I enjoy contributing to collaborative, innovative studios where character performance elevates the viewer’s experience and teamwork fuels the creative process. I’m eager to bring fresh ideas, strong communication, and a positive, learn-by-doing attitude to a studio that values collaboration and artistic growth.

Divi Roshar

Hi, I’m Divi Roshar. I’m a 3D animation artist specializing in Maya character animation, with hands-on experience in 3D prop modeling and basic rigging. I enjoy contributing to collaborative, innovative studios where character performance elevates the viewer’s experience and teamwork fuels the creative process. I’m eager to bring fresh ideas, strong communication, and a positive, learn-by-doing attitude to a studio that values collaboration and artistic growth.

Available to hire

Hi, I’m Divi Roshar. I’m a 3D animation artist specializing in Maya character animation, with hands-on experience in 3D prop modeling and basic rigging. I enjoy contributing to collaborative, innovative studios where character performance elevates the viewer’s experience and teamwork fuels the creative process.

I’m eager to bring fresh ideas, strong communication, and a positive, learn-by-doing attitude to a studio that values collaboration and artistic growth.

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Language

English
Fluent

Work Experience

Prop Modeller, Animator, Lighting at Glitchaos (Seneca Graduate Short Films)
January 1, 2023 - Present
Modeled 5 background props (basket, wardrobe, table, and other configurable prop) and a main prop (shield) inspired by The Legend of Zelda, using Quad Draw in Maya to match the designer’s intended style and maintain clean, animation-ready topology. Animated 2 character shots totaling 8 seconds and consistently meeting a quota of 2 seconds per week. Lit and rendered 4 scene sets in Maya and composited 12+ final passes in Nuke, delivering polished, production-quality shots on schedule.
Freelance Artist at Self-Employed
January 1, 2023 - Present
Produced more than 5 commissioned illustrations for online and local clients, delivering polished artwork tailored to each client’s needs. Created several short logo animations in Procreate for a small restaurant in Ontario, enhancing their brand presence with a cohesive visual identity. Collaborated directly with clients through 2–4 feedback rounds per project to refine concepts, integrate revisions, and ensure final deliverables met quality and aesthetic expectations.

Education

High School Diploma at Earl Haig Secondary School
January 1, 2019 - January 1, 2022
Advanced Diploma in Animation at Seneca Polytechnic College
January 1, 2022 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education