I am a Unity 3D / VR game developer with 4 years of experience building interactive 3D, AR, and VR applications for mobile and standalone platforms. I’m skilled in gameplay programming, UI/UX design, and multiplayer systems, with experience integrating Firebase, analytics, and MediaPipe for real-time computer vision and pose detection. I have delivered projects ranging from VR training simulations to casual mobile games and contributed to large-scale social platforms. I focus on user experience, performance optimization, and ongoing innovation. I collaborate with teams to deliver polished experiences while ensuring cross-platform optimization, testing, and debugging for Android and VR. I have developed immersive VR experiences and high-rise environments, integrated body tracking and gesture recognition, and contributed to robust asset pipelines. I enjoy turning ideas into engaging gameplay through close collaboration with artists, designers, and developers, embracing experimentation and iterative development.

Asad Ali

I am a Unity 3D / VR game developer with 4 years of experience building interactive 3D, AR, and VR applications for mobile and standalone platforms. I’m skilled in gameplay programming, UI/UX design, and multiplayer systems, with experience integrating Firebase, analytics, and MediaPipe for real-time computer vision and pose detection. I have delivered projects ranging from VR training simulations to casual mobile games and contributed to large-scale social platforms. I focus on user experience, performance optimization, and ongoing innovation. I collaborate with teams to deliver polished experiences while ensuring cross-platform optimization, testing, and debugging for Android and VR. I have developed immersive VR experiences and high-rise environments, integrated body tracking and gesture recognition, and contributed to robust asset pipelines. I enjoy turning ideas into engaging gameplay through close collaboration with artists, designers, and developers, embracing experimentation and iterative development.

Available to hire

I am a Unity 3D / VR game developer with 4 years of experience building interactive 3D, AR, and VR applications for mobile and standalone platforms. I’m skilled in gameplay programming, UI/UX design, and multiplayer systems, with experience integrating Firebase, analytics, and MediaPipe for real-time computer vision and pose detection. I have delivered projects ranging from VR training simulations to casual mobile games and contributed to large-scale social platforms. I focus on user experience, performance optimization, and ongoing innovation.

I collaborate with teams to deliver polished experiences while ensuring cross-platform optimization, testing, and debugging for Android and VR. I have developed immersive VR experiences and high-rise environments, integrated body tracking and gesture recognition, and contributed to robust asset pipelines. I enjoy turning ideas into engaging gameplay through close collaboration with artists, designers, and developers, embracing experimentation and iterative development.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Urdu
Fluent
English
Fluent

Work Experience

Unity Game Developer at Game Pixel Studio
March 1, 2021 - September 1, 2022
Developed 3D games using Unity, improved gameplay mechanics and user experience, and contributed to cohesive feature delivery through collaboration with artists and designers. Conducted testing and optimization for performance and supported iterative development and prototyping.
Associate Unity Game Developer at Jinnbyte Limited
October 1, 2022 - December 1, 2023
Developed immersive VR experiences and high-rise environment simulations in Unity 3D, focusing on interactive gameplay and user engagement. Integrated pose estimation and gesture recognition, enabling motion-driven gameplay. Led cross-platform optimization, testing, and debugging for Android and VR; contributed to UK-based team collaborations on 2D/3D prototypes and a PRICKLY BEAR project.
Associate Unity Game Developer at Jinnbyte Limited
October 1, 2024 - Present
Currently building immersive VR experiences on the Bodynk SDK modular Unity system for real-time body tracking; integrating MediaPipe for pose estimation and gesture recognition; implementing gesture-controlled interactions such as a tennis mini-game and VR experiments.

Education

B.S. Computer Science at GC University Faisalabad
August 1, 2015 - September 1, 2019
B.S. Computer Science at GCU Faisalabad
August 1, 2015 - September 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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