I am a Unreal Engine programmer with 5 years of experience across gameplay systems, UI implementation, AI behaviors, level setup, and interactive feature development in both team-based and independent projects. I have experience in blueprint-driven production, source control workflows, and collaborating closely with artists and designers to deliver polished gameplay experiences. I am driven by a strong interest in storytelling and narrative design, and I enjoy turning ideas into playable experiences that feel engaging and memorable.

Rishi Jayanthan

I am a Unreal Engine programmer with 5 years of experience across gameplay systems, UI implementation, AI behaviors, level setup, and interactive feature development in both team-based and independent projects. I have experience in blueprint-driven production, source control workflows, and collaborating closely with artists and designers to deliver polished gameplay experiences. I am driven by a strong interest in storytelling and narrative design, and I enjoy turning ideas into playable experiences that feel engaging and memorable.

Available to hire

I am a Unreal Engine programmer with 5 years of experience across gameplay systems, UI implementation, AI behaviors, level setup, and interactive feature development in both team-based and independent projects. I have experience in blueprint-driven production, source control workflows, and collaborating closely with artists and designers to deliver polished gameplay experiences.

I am driven by a strong interest in storytelling and narrative design, and I enjoy turning ideas into playable experiences that feel engaging and memorable.

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Language

English
Fluent
Tamil
Advanced

Work Experience

Senior Unreal Engine Programmer at Meta X Seed Games Studio
August 1, 2022 - Present
Led full-cycle Unreal Engine game development from concept to release, blending C++ and Blueprint to create immersive gameplay. Collaborated with artists and designers to optimize performance, design AI systems, and craft custom shaders.
Unreal Engine Programmer at Xivon Interactive
July 1, 2021 - May 1, 2022
Solo development on a mobile game created in collaboration with a small, talented team of artists and designers. Oversaw the full development cycle, from prototyping and gameplay design to optimization and release.
Lead Developer at MXG Games
March 1, 2021 - Present
Operation Satoshi is a PvE team-based shooter developed with blockchain and NFT integration, combining combat systems with progression-driven gameplay. Worked as lead developer on Operation Satoshi and contributed to additional projects within MXG Games, supporting gameplay systems and feature development across multiple titles.
Game Developer (Personal Project) at Self
September 1, 2023 - September 1, 2023
How I Meet Your Mother is a personal game jam project built within 48 hours to experience rapid development, quick decision-making, and complete execution under tight constraints. The game presents a lighthearted short story where a family group chat turns into a chain of exaggerated versions of how the parents first met, until the grandfather steps in to reveal what really happened.

Education

Bachelor of Computer Science and Engineering at Dr N.G.P Institute of Technology, Anna University
July 1, 2016 - April 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Education