Hi there! I'm Pavel Liubimets, a game developer focused on immersive VR experiences. I design and implement multiplayer VR games for free-roam arenas, building gameplay systems, network synchronization, and intuitive UI to create engaging player experiences. I love collaborating in fast-paced teams, prototyping new mechanics, and delivering polished VR titles that are both fun and technically robust. I'm excited to bring creative ideas to life and push the boundaries of virtual reality.

Pavel Liubimets

Hi there! I'm Pavel Liubimets, a game developer focused on immersive VR experiences. I design and implement multiplayer VR games for free-roam arenas, building gameplay systems, network synchronization, and intuitive UI to create engaging player experiences. I love collaborating in fast-paced teams, prototyping new mechanics, and delivering polished VR titles that are both fun and technically robust. I'm excited to bring creative ideas to life and push the boundaries of virtual reality.

Available to hire

Hi there! I’m Pavel Liubimets, a game developer focused on immersive VR experiences. I design and implement multiplayer VR games for free-roam arenas, building gameplay systems, network synchronization, and intuitive UI to create engaging player experiences.

I love collaborating in fast-paced teams, prototyping new mechanics, and delivering polished VR titles that are both fun and technically robust. I’m excited to bring creative ideas to life and push the boundaries of virtual reality.

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Experience Level

Expert
Expert
Expert
Expert

Language

English
Intermediate
Russian
Fluent

Work Experience

VR Game Developer at Self-Employed / Freelance
June 1, 2020 - March 1, 2021
Developed multiplayer VR games for free-roam arenas, including PvP, coop, and story-driven experiences. Implemented real-time gameplay synchronization, networked systems, and level design for PvP and PvE.
Game Developer at Another World
June 1, 2021 - February 1, 2026
Developed VR games with physics systems, object interaction and player input in VR. Built VR UI systems (world-space interfaces, controller-based interaction) and collaborated on UI/UX-focused solutions. Worked on performance optimization for VR experiences.

Education

Diploma in Computer Science at Novosibirsk State University
January 11, 2030 - January 1, 2018

Qualifications

Diploma in Computer Science
January 11, 2030 - January 1, 2018

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert

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