I am a multidisciplinary visual designer with a background in animation, focused on storytelling-driven design across branding and animated world-building. I am interested in how narrative and concept development shape brand experiences, influence audience perception, and build visual identities and worlds.
My core strengths are in pre-production and concept development, including world-building, character, environment and prop design, storyboarding, and illustration. I enjoy developing ideas from early narrative concepts into complete visual systems, for both branding and animation projects.
I also have experience in 3D modelling, lighting, and compositing using tools such as Nuke. This helps me understand how ideas move through production into final visuals and maintain consistency from concept to execution.
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