Available to hire
I’m Emil Galczynski, a graphic designer with a typography and layout focus. I build repeatable layout systems and templates for print and digital, from editorial pages to campaign assets. I love turning complex information into clear, accessible visuals and I mock interactive concepts in Unity when needed.
Recent work includes end-to-end launch visuals for paid digital products with consistent 5-star ratings, and AR-enabled projects like Worlds of VR. I value collaboration, fast iteration, and documentation that keeps teams aligned across releases.
Experience Level
Language
English
Fluent
Work Experience
AR/VR Designer at ELVTR (online)
May 1, 2024 - July 31, 2024AR/VR design work with Provocations: Typographic Publication on UK High Streets; produced AR overlays and Unity prototypes; received a recommendation letter from ELVTR in mid-2024.
Digital Product Collaboration
May 1, 2024 - August 31, 2025Shipped 6 paid digital products (4 flagship releases); designed 430+ UI/menu icons; created release asset packs; wrote customer-facing listing copy; built a public demo hub with ~130k visits and ~8.5k favourites; results included 200+ orders and 12k+ listing views with consistent 5-star ratings.
Education
BA (Hons) Graphic Design & UX Design at Sheffield Hallam University
January 1, 2020 - January 1, 2024Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Professional Services
Experience Level
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