Available to hire
I am an experienced Lead Animator with a strong background in defining animation styles, building efficient pipelines, and delivering high-quality character and cinematic animation.
I thrive working cross-functionally with designers, writers, and engineers to bring narrative and gameplay to life. I am proficient in Maya and Unity, with a track record of shipping successful titles. I am known for hands-on leadership, clear communication, and driving teams to exceed studio quality standards.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
Animation Lead at Studio Pixanoh
September 1, 2023 - March 1, 2026Helped establish the game's animation style and secure buy-in from internal teams and external partners. Created visual benchmarks, style guides, and technical documentation to guide consistent animation quality. Directed storytelling elements, including cinematics and in-game moments, from storyboard through final implementation. Coordinated animation schedules and resources with Production to meet project goals and milestones. Contributed hands-on animations to set quality bars and mentor team members.
Animator / Lead Animator at WayForward Technologies
March 1, 2017 - May 1, 2022Created high-quality, emotionally expressive 3D character animations for multiple game projects. Collaborated closely with directors and cross-functional teams to translate artistic vision into engaging visuals. Proficient in Maya, 3ds Max, Unity, and Unreal Engine; experienced in optimizing assets for game engines. Delivered animation sequences under tight deadlines while maintaining industry-standard quality.
Lead Animator at Pixanoh Studio
September 1, 2023 - March 1, 2026Helped establish the game's animation style and secured buy-in from internal teams and external partners. Created visual benchmarks, style guides, and technical documentation to guide consistent animation quality. Directed storytelling elements, including cinematic and in-game moments, from storyboard through final implementation. Coordinated animation schedules and resources with Production to meet project goals and milestones. Contributed hands-on animations to set quality bars and mentor team members.
Lead Animator at WayForward Technologies
March 1, 2017 - May 1, 2022Created high-quality, emotionally expressive 3D character animations for multiple game projects. Collaborated closely with directors and cross-functional teams to translate artistic vision into engaging visuals. Proficient in Maya, 3ds Max, Unity, and Unreal Engine; experienced in optimizing assets for game engines. Delivered animation sequences under tight deadlines while maintaining industry-standard quality.
Education
Bachelor of Arts in Computer Animation at Cogswell Polytechnic College
January 1, 2011 - January 1, 2011Animation Online Certificate at Feature Animation
January 1, 2016 - January 1, 2016Online Certificate in Feature Animation at Animation Online (Feature Animation)
January 1, 2016 - May 21, 2026Bachelor of Arts in Computer Animation at Cogswell Polytechnic College
January 11, 2030 - January 1, 2011Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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