I am an experienced Lead Animator with a strong background in defining animation styles, building efficient pipelines, and delivering high-quality character and cinematic animation. I thrive working cross-functionally with designers, writers, and engineers to bring narrative and gameplay to life. I am proficient in Maya and Unity, with a track record of shipping successful titles. I am known for hands-on leadership, clear communication, and driving teams to exceed studio quality standards.

Andres Sierra

I am an experienced Lead Animator with a strong background in defining animation styles, building efficient pipelines, and delivering high-quality character and cinematic animation. I thrive working cross-functionally with designers, writers, and engineers to bring narrative and gameplay to life. I am proficient in Maya and Unity, with a track record of shipping successful titles. I am known for hands-on leadership, clear communication, and driving teams to exceed studio quality standards.

Available to hire

I am an experienced Lead Animator with a strong background in defining animation styles, building efficient pipelines, and delivering high-quality character and cinematic animation.

I thrive working cross-functionally with designers, writers, and engineers to bring narrative and gameplay to life. I am proficient in Maya and Unity, with a track record of shipping successful titles. I am known for hands-on leadership, clear communication, and driving teams to exceed studio quality standards.

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Language

English
Fluent

Work Experience

Animation Lead at Studio Pixanoh
September 1, 2023 - March 1, 2026
Helped establish the game's animation style and secure buy-in from internal teams and external partners. Created visual benchmarks, style guides, and technical documentation to guide consistent animation quality. Directed storytelling elements, including cinematics and in-game moments, from storyboard through final implementation. Coordinated animation schedules and resources with Production to meet project goals and milestones. Contributed hands-on animations to set quality bars and mentor team members.
Animator / Lead Animator at WayForward Technologies
March 1, 2017 - May 1, 2022
Created high-quality, emotionally expressive 3D character animations for multiple game projects. Collaborated closely with directors and cross-functional teams to translate artistic vision into engaging visuals. Proficient in Maya, 3ds Max, Unity, and Unreal Engine; experienced in optimizing assets for game engines. Delivered animation sequences under tight deadlines while maintaining industry-standard quality.
Lead Animator at Pixanoh Studio
September 1, 2023 - March 1, 2026
Helped establish the game's animation style and secured buy-in from internal teams and external partners. Created visual benchmarks, style guides, and technical documentation to guide consistent animation quality. Directed storytelling elements, including cinematic and in-game moments, from storyboard through final implementation. Coordinated animation schedules and resources with Production to meet project goals and milestones. Contributed hands-on animations to set quality bars and mentor team members.
Lead Animator at WayForward Technologies
March 1, 2017 - May 1, 2022
Created high-quality, emotionally expressive 3D character animations for multiple game projects. Collaborated closely with directors and cross-functional teams to translate artistic vision into engaging visuals. Proficient in Maya, 3ds Max, Unity, and Unreal Engine; experienced in optimizing assets for game engines. Delivered animation sequences under tight deadlines while maintaining industry-standard quality.

Education

Bachelor of Arts in Computer Animation at Cogswell Polytechnic College
January 1, 2011 - January 1, 2011
Animation Online Certificate at Feature Animation
January 1, 2016 - January 1, 2016
Online Certificate in Feature Animation at Animation Online (Feature Animation)
January 1, 2016 - May 21, 2026
Bachelor of Arts in Computer Animation at Cogswell Polytechnic College
January 11, 2030 - January 1, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet