Hi, I'm Mohamed Fouad—a 3D Generalist and Environment Artist with 7+ years in the industry. I specialize in designing immersive game environments, high-quality animations, and dynamic visuals for video games and films. I am proficient with Maya, 3ds Max, Blender, Unreal Engine, and a suite of tools that help me deliver visually compelling assets that support storytelling and gameplay. Always a fast learner, I enjoy collaborating with design and programming teams to push the boundaries of what's possible. I value optimization, robust workflows, and staying current with industry trends to deliver assets that look great and run smoothly across platforms. I'm open to both studio roles and freelance collaborations.

Mohamed Fouad

Hi, I'm Mohamed Fouad—a 3D Generalist and Environment Artist with 7+ years in the industry. I specialize in designing immersive game environments, high-quality animations, and dynamic visuals for video games and films. I am proficient with Maya, 3ds Max, Blender, Unreal Engine, and a suite of tools that help me deliver visually compelling assets that support storytelling and gameplay. Always a fast learner, I enjoy collaborating with design and programming teams to push the boundaries of what's possible. I value optimization, robust workflows, and staying current with industry trends to deliver assets that look great and run smoothly across platforms. I'm open to both studio roles and freelance collaborations.

Available to hire

Hi, I’m Mohamed Fouad—a 3D Generalist and Environment Artist with 7+ years in the industry. I specialize in designing immersive game environments, high-quality animations, and dynamic visuals for video games and films. I am proficient with Maya, 3ds Max, Blender, Unreal Engine, and a suite of tools that help me deliver visually compelling assets that support storytelling and gameplay.

Always a fast learner, I enjoy collaborating with design and programming teams to push the boundaries of what’s possible. I value optimization, robust workflows, and staying current with industry trends to deliver assets that look great and run smoothly across platforms. I’m open to both studio roles and freelance collaborations.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate

Work Experience

3D Environments Artist at Rumbling Games Studio
January 1, 2023 - Present
Designed and modeled high-quality 3D environments for AAA game projects, optimized for performance and visual fidelity. Collaborated with design and programming teams to integrate assets into the game engine. Utilized Unreal Engine for real-time environment rendering, contributing to immersive game levels and applying advanced texturing, lighting, and shading to enhance visual appeal.
3D Generalist (Freelance) at Freelance (Various Clients)
October 1, 2019 - May 1, 2022
Delivered a wide range of 3D assets including characters, props, and environments for video games and films. Managed multiple projects with tight deadlines, adhering to client specifications and timelines. Created high-quality animations for characters and environmental interactions, adding dynamic elements to scenes.
3D Animator at Rumbling Games Studio
September 1, 2016 - May 1, 2019
Developed intricate 3D animations for characters and environments, ensuring smooth and realistic movements for Knights of Light, an action-adventure title. Contributed to key animation sequences in combat and cinematic scenes, significantly enhancing the game's immersive experience. Utilized MotionBuilder and Maya for animation sequences.

Education

Add your educational history here.

Qualifications

Bachelor of Arts
January 11, 2030 - May 23, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet