Hi, I’m Mohamed Fouad—a 3D Generalist and Environment Artist with 7+ years in the industry. I specialize in designing immersive game environments, high-quality animations, and dynamic visuals for video games and films. I am proficient with Maya, 3ds Max, Blender, Unreal Engine, and a suite of tools that help me deliver visually compelling assets that support storytelling and gameplay.
Always a fast learner, I enjoy collaborating with design and programming teams to push the boundaries of what’s possible. I value optimization, robust workflows, and staying current with industry trends to deliver assets that look great and run smoothly across platforms. I’m open to both studio roles and freelance collaborations.
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