Faye J. Stover is a product designer focused on AI-native interfaces, multimodal interaction, and 0→1 product design. She combines systems thinking, motion, and prototyping to turn complex technical ideas into intuitive, human-centered experiences.

Faye J. Stover

Faye J. Stover is a product designer focused on AI-native interfaces, multimodal interaction, and 0→1 product design. She combines systems thinking, motion, and prototyping to turn complex technical ideas into intuitive, human-centered experiences.

Available to hire

Faye J. Stover is a product designer focused on AI-native interfaces, multimodal interaction, and 0→1 product design. She combines systems thinking, motion, and prototyping to turn complex technical ideas into intuitive, human-centered experiences.

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Language

English
Fluent

Work Experience

Founding Product Designer at 0 → 1 AI Systems
May 1, 2025 - Present
Acted as founding designer for YC-backed and early-stage startups, shaping product narrative and user experience from 0 → 1; partnered directly with founders to define product positioning, onboarding, and user understanding before formal PM/marketing functions existed; built motion + visual systems translating complex technical products into clear user experiences, accelerating early adoption; developed reusable storytelling framework enabling faster product launches and iteration cycles.
Product Designer Intern at Intuit — Expert Network, AI Platform
May 1, 2025 - August 1, 2025
Led 0 → 1 design of HITL annotation platform enabling 15M+ annual AI annotations for financial ML systems; owned end-to-end (system architecture → workflows → UI) as sole designer on an 18-person team; reduced annotation time by 85.7% and increased contributor participation by 50% through workflow redesign; designed scalable systems for task routing, ontology design, and validation (~60% reduction in manual effort) and established onboarding + guidance systems enabling non-technical experts to operate complex AI tooling.
Founding Product Designer at KTP Life
May 1, 2023 - August 1, 2023
Led end-to-end design of mobile product from concept → launch for 450+ active users; increased goal completion by 42%; designed core product systems: task tracking, progress visualization, onboarding, and engagement loops; collaborated with engineers; iterated across 8+ versions to reach product-market fit within the community.
Lead Designer at V1 @ Michigan
January 1, 2024 - May 1, 2026
Led end-to-end design for a startup ecosystem of 1,000+ builders, supporting founders from idea → MVP → fundraising; owned visual output across brand, events, and growth — shipping assets for Demo Days, YC events, and community launches reaching hundreds of attendees per event; built a unified design system adopted across all V1 media, merch and social channels; produced high-impact marketing assets contributing to funded events and expanded community reach; collaborated with founders, VCs, and partners (Y Com, Contrary) to shape how early-stage products are presented and perceived.
Design Campus Lead at Figma
August 1, 2024 - May 1, 2025
Operate at intersection of product, growth, and education to drive adoption of a complex design platform; built scalable onboarding systems, work flows, and content increasing activation and engagement; selected for core media team; designed high-visibility assets and live demos (260+ attendees, 45K+ views).
Writer at UX Collective (Medium)
May 1, 2024 - August 1, 2024
Published writer with the largest design publication on Medium, reaching an audience of 500,000+ followers. Work seen by UX Collective's Twitter and LinkedIn followers (400,000), and Newsletter subscribers (180,000).
Research Assistant / Teaching Assistant at University of Michigan
May 1, 2024 - August 1, 2024
Analyzed usability and success of ten years of historical feature interface iterations to understand whether user satisfaction correlates with effective integration of usability and design; heuristics and principles; contributed to research supported by the National Science Foundation; facilitated active learning through hands-on pedagogy for 200+ students in two 4-credit computing and information courses focused on Data-Oriented Programming and Human-Computer Interaction.

Education

BS in UX Design at University of Michigan
January 11, 2030 - May 27, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Education, Professional Services