I am Panashe Ngowera, a creative and technically skilled 3D Generalist and Animator with proven experience delivering high-quality animation for games, cinematics, and marketing content. I specialise in character animation, animation integration, and game development pipelines, with a strong understanding of movement, timing, and performance optimisation. I collaborate with cross-functional teams to translate artistic direction into engaging, responsive animation systems, and I have hands-on expertise with Maya, 3ds Max, Unreal Engine, and iClone. I am passionate about creating immersive, player-focused animation that meets AAA production standards.
In leadership roles I have directed teams of 6+ artists, implemented streamlined animation pipelines, and integrated animation into Unreal Engine and Unity. I mentor juniors, participate in recruitment, and deliver polished assets under tight deadlines while maintaining AAA-quality standards. My work spans pre-rendered cinematics, real-time gameplay animation, and VR/interactive applications, always aiming to balance visual fidelity with performance.
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