I’m Mehmet Oruc Kornitsa, a junior software developer with hands-on experience in Unity, C#, Python, and multiplayer game systems. I design and prototype gameplay features, build networking tooling, and tackle performance and clean architecture challenges to deliver interactive experiences. I thrive on turning ideas into robust, enjoyable systems, with a focus on clean code and efficient, scalable design.
Currently I’m working on cross-platform multiplayer projects and data-driven tools, while continuously learning state-of-the-art computer vision and ML techniques. I enjoy collaborating with teams to balance gameplay feel, technical quality, and thoughtful design, always aiming to deliver engaging experiences for players.
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