I'm Mehmet Oruc Kornitsa, a junior software developer with hands-on experience in Unity, C#, Python, and multiplayer game systems. I design and prototype gameplay features, build networking tooling, and tackle performance and clean architecture challenges to deliver interactive experiences. I thrive on turning ideas into robust, enjoyable systems, with a focus on clean code and efficient, scalable design. Currently I’m working on cross-platform multiplayer projects and data-driven tools, while continuously learning state-of-the-art computer vision and ML techniques. I enjoy collaborating with teams to balance gameplay feel, technical quality, and thoughtful design, always aiming to deliver engaging experiences for players.

Mehmet Oruc

I'm Mehmet Oruc Kornitsa, a junior software developer with hands-on experience in Unity, C#, Python, and multiplayer game systems. I design and prototype gameplay features, build networking tooling, and tackle performance and clean architecture challenges to deliver interactive experiences. I thrive on turning ideas into robust, enjoyable systems, with a focus on clean code and efficient, scalable design. Currently I’m working on cross-platform multiplayer projects and data-driven tools, while continuously learning state-of-the-art computer vision and ML techniques. I enjoy collaborating with teams to balance gameplay feel, technical quality, and thoughtful design, always aiming to deliver engaging experiences for players.

Available to hire

I’m Mehmet Oruc Kornitsa, a junior software developer with hands-on experience in Unity, C#, Python, and multiplayer game systems. I design and prototype gameplay features, build networking tooling, and tackle performance and clean architecture challenges to deliver interactive experiences. I thrive on turning ideas into robust, enjoyable systems, with a focus on clean code and efficient, scalable design.

Currently I’m working on cross-platform multiplayer projects and data-driven tools, while continuously learning state-of-the-art computer vision and ML techniques. I enjoy collaborating with teams to balance gameplay feel, technical quality, and thoughtful design, always aiming to deliver engaging experiences for players.

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Experience Level

Expert
Expert
Expert
Expert
Expert

Language

Turkish
Fluent
English
Fluent
Bulgarian
Advanced

Work Experience

Software Developer Intern at Performanz
July 1, 2024 - August 1, 2024
Built a football player detection and tracking pipeline using YOLO and DeepSORT for video-based analysis and statistics generation. Developed a Unity training game integrating real-time hand gesture detection for camera-based gameplay interaction.
IT Support Intern at REINERS bread & snack KG
July 1, 2023 - September 1, 2023
Supported day-to-day IT operations and provided technical assistance across the company. Worked with SQL to review and monitor operational data records.
Game Developer at HyperFlow Games
July 1, 2020 - August 1, 2021
Developed Unity game prototypes focused on gameplay systems, physics interactions, and player movement. Implemented modular features including ragdoll physics, obstacle systems, and progression mechanics. Contributed to game design decisions and overall player experience.
Game Developer at Ignis-Qua
November 1, 2025 - Present
Developing a co-op cross-platform multiplayer game for PC and mobile with Unity, Mirror, and EOS P2P. Built online connectivity, session flow, and mobile joystick input for multiplayer gameplay across devices. Architected modular systems using Scriptable Objects and SOLID principles. Improved synchronization and performance through profiling and optimization.
ML Engineer / Data Scientist (Portfolio Project) at Self-Directed Project
February 1, 2025 - June 1, 2025
Predict Sales Released Game: Collected and processed Steam game data through API access and web scraping. Prepared datasets for machine learning and built a sales prediction model with XGBoost.
Software Developer at Restaurant Management System
March 1, 2023 - April 1, 2023
Built a Windows Forms desktop application for restaurant order and billing management. Implemented item handling, quantity tracking, and SQL-based transaction storage.

Education

B.Sc. in Computer Science at Dokuz Eylul University
September 1, 2020 - July 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services