DC

Divyarajsinh Chudasama

Available to hire

I'm a game designer with hands-on experience in level design, mission scripting, and gameplay systems.

About

I’m a game designer with hands-on experience in level design, mission scripting, and gameplay systems. I bridge design and technical implementation through Unreal Engine and Unity, with a strong background in prototyping, iteration, and player-centered design.

I collaborate closely with art, engineering, and production teams to ship polished prototypes and levels that emphasize clear player flow and meaningful pacing. I’m proficient in C++, C#, and Python, and I enjoy turning ambitious concepts into accessible, engaging experiences.

  • 1 year's experience
  • Joined May 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Work experience

Gamer (Contract) · Highbrow Technology IncApr 2025 – Jul 2025 · 4 mos

Recorded and documented 26 gameplay sessions to feed AI training systems; ensured diverse data coverage for testing and behavioral analysis; consistently met daily recording targets and delivered structured session reports to cross-functional teams on schedule.

Game Designer · Diaspora GamesOct 2024 – Sep 2025 · 1 yr

Designed and blocked out a space-station level with clear player flow, spatial readability, and distinct zones; documented pacing insights, sightlines, and enemy placements to align the team. Rebuilt a Halo map in Blender to analyze combat flow and navigation; designed canyon base structures with objective specs to optimize combat and player movement.

Design Manager · Making Bytes LLPJul 2021 – Mar 2022 · 9 mos

Streamlined design pipelines to improve team efficiency and ensure on-time delivery across multiple concurrent projects; led creative collaboration between design and marketing, balancing creative goals with production constraints.

Education· 12

M.A. Game Development · Academy of Art University, San Francisco, CA2022 – 2024
Tech. Computer Engineering · Sal College of Engineering, Gujarat, India2017 – 2021
M.A. Game Development · Academy of Art University, San Francisco, CA2022 – 2024
Tech. Computer Engineering · Sal College of Engineering, Gujarat, India2017 – 2021

Certifications and awards· 18

Unreal Engine 5 for Beginners: Virtual Production Basics2030 – 2026
Unity: 3D Level Design2030 – 2026
The Ultimate Guide to Game Development with Unity (Official)2030 – 2026
Unreal Engine 5 for Beginners: Virtual Production Basics - Certificate2030 – 2026

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