Hi, I'm Shane Podosek, a passionate game artist and designer based in Los Angeles. I'm currently pursuing a BFA in Game Art, Animation, and Immersive Media at California State University, Fullerton. My journey has been fueled by a love for creating immersive environments and engaging gameplay experiences. I'm dedicated to perfecting my craft and collaborating with talented teams to bring unique visions to life. In my free time, I enjoy exploring the latest developments in game technology and experimenting with new tools. I'm excited to take on challenges in the gaming industry and always eager to learn from others. Let's create something amazing together!

Shane Podosek

Hi, I'm Shane Podosek, a passionate game artist and designer based in Los Angeles. I'm currently pursuing a BFA in Game Art, Animation, and Immersive Media at California State University, Fullerton. My journey has been fueled by a love for creating immersive environments and engaging gameplay experiences. I'm dedicated to perfecting my craft and collaborating with talented teams to bring unique visions to life. In my free time, I enjoy exploring the latest developments in game technology and experimenting with new tools. I'm excited to take on challenges in the gaming industry and always eager to learn from others. Let's create something amazing together!

Available to hire

Hi, I’m Shane Podosek, a passionate game artist and designer based in Los Angeles. I’m currently pursuing a BFA in Game Art, Animation, and Immersive Media at California State University, Fullerton. My journey has been fueled by a love for creating immersive environments and engaging gameplay experiences. I’m dedicated to perfecting my craft and collaborating with talented teams to bring unique visions to life.

In my free time, I enjoy exploring the latest developments in game technology and experimenting with new tools. I’m excited to take on challenges in the gaming industry and always eager to learn from others. Let’s create something amazing together!

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Language

English
Fluent

Work Experience

3D Modeler and Texture Artist at Bacacadia - USC Games
January 1, 2023 - Present
Worked as a Texture Artist for a game developed by a USC team, creating textures for various assets. Collaborated with an indie-sized team to produce a playable vertical slice of the game, adhering to schedules and deadlines while iterating based on feedback.
Environment Artist at Environment Art Studies
January 1, 2023 - Present
Created modular environment assets using Maya and Blender. Focused on optimizing materials and lighting for real-time applications, enhancing performance and visual quality in Unreal Engine.

Education

BFA, Game Art, Animation, and Immersive Media at California State University, Fullerton
January 1, 2022 - January 1, 2026

Qualifications

Accepted into the selective GAAIM program via portfolio review
January 1, 2023 - May 30, 2026

Industry Experience

Gaming, Media & Entertainment