Hi there! I'm Shivam Kumar Mahagama, a Unity game developer with a passion for creating smooth, scalable multiplayer experiences. I specialize in real-time gameplay, Socket.IO networking, and cross-platform deployment, with hands-on work on card games, board games, and multiplayer systems. I enjoy collaborating with designers and QA to deliver polished gameplay and continuously optimize performance for mobile and WebGL targets. I’m eager to contribute to innovative projects and grow as a multiplayer-focused developer.

Shivam Kumar

Hi there! I'm Shivam Kumar Mahagama, a Unity game developer with a passion for creating smooth, scalable multiplayer experiences. I specialize in real-time gameplay, Socket.IO networking, and cross-platform deployment, with hands-on work on card games, board games, and multiplayer systems. I enjoy collaborating with designers and QA to deliver polished gameplay and continuously optimize performance for mobile and WebGL targets. I’m eager to contribute to innovative projects and grow as a multiplayer-focused developer.

Available to hire

Hi there! I’m Shivam Kumar Mahagama, a Unity game developer with a passion for creating smooth, scalable multiplayer experiences. I specialize in real-time gameplay, Socket.IO networking, and cross-platform deployment, with hands-on work on card games, board games, and multiplayer systems.

I enjoy collaborating with designers and QA to deliver polished gameplay and continuously optimize performance for mobile and WebGL targets. I’m eager to contribute to innovative projects and grow as a multiplayer-focused developer.

See more

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Work Experience

Unity Developer at AIS Technolabs
December 1, 2025 - January 1, 2026
Developed Unity-based gameplay features, performed debugging tasks, and collaborated with the development team on gameplay systems and project workflows. Left during probation due to role expectations not aligning with long-term specialization in multiplayer game development.
Unity Game Developer at Sherlock Studio
July 1, 2025 - November 1, 2025
Worked on a multiplayer 29-card game using Unity and Socket.IO with real-time gameplay synchronization. Implemented gameplay systems including card logic, turn management, and UI updates. Collaborated with developers and designers to improve gameplay stability and responsiveness.
2D Unity Developer at GritByte Labs
March 1, 2025 - June 1, 2025
Built and optimized 2D/3D gameplay systems using Unity and C#. Improved runtime performance using optimization techniques and profiling tools. Collaborated with cross-functional teams to ensure timely feature delivery.
Unity Game Developer at Fusion Techlab
February 1, 2024 - February 1, 2025
Developed multiplayer games in Unity with real-time synchronization using Socket.IO. Implemented networking systems and gameplay mechanics for smooth multiplayer interactions. Worked closely with QA and designers to improve gameplay quality and fix bugs.
Unity Game Developer Intern at Abhiwan Technology
February 1, 2023 - May 1, 2023
Developed a Flappy Bird-style Android game using Unity 2D and C#. Integrated Firebase Authentication for secure login and registration systems.

Education

B.Tech(CSE) at Shekhawati Institute of Engineering, Sikar, Rajasthan
August 1, 2018 - July 1, 2022

Qualifications

Google Analytics for Beginners
July 1, 2023 - June 1, 2026
Unity 3D Program Internship
April 1, 2023 - June 1, 2026
Unity Game Developer Internship
May 1, 2024 - June 1, 2026
C, C++, DSA in depth
April 1, 2023 - June 1, 2026

Industry Experience

Gaming, Software & Internet