I am a passionate Game Developer and Software Engineer with extensive experience designing and implementing engaging game experiences across multiple platforms. My work focuses on creating polished, high-performance user interfaces and game mechanics that captivate players, and I'm committed to continual learning and skill enhancement.

Andrés Minaya

I am a passionate Game Developer and Software Engineer with extensive experience designing and implementing engaging game experiences across multiple platforms. My work focuses on creating polished, high-performance user interfaces and game mechanics that captivate players, and I'm committed to continual learning and skill enhancement.

Available to hire

I am a passionate Game Developer and Software Engineer with extensive experience designing and implementing engaging game experiences across multiple platforms. My work focuses on creating polished, high-performance user interfaces and game mechanics that captivate players, and I’m committed to continual learning and skill enhancement.

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Experience Level

Expert
Expert
Expert

Language

English
Fluent
Japanese
Intermediate
Spanish; Castilian
Fluent
French
Advanced

Work Experience

Unity Engineer at Foresight Sports
October 1, 2024 - Present
Collaborated with cross-functional teams to deliver polished user interfaces and led improvements to the internal UI toolkit, enhancing scalability and developer productivity.
Unity Engineer at Wicked Saints Studio
September 1, 2023 - August 1, 2024
Worked collaboratively with teams to deliver high-quality game builds and prototypes while setting up processes to improve overall team efficiency.
Technical Lead at Tropyverse
January 1, 2023 - October 1, 2023
Led a multidisciplinary team in delivering high-quality gaming projects using Unity, mentoring junior team members and enhancing project efficiency.
Lead Developer at Moonshine Labs
December 1, 2021 - December 1, 2022
Led the development of multiple gameplay mechanics for the Moonshine Labs metaverse platform, optimizing builds for better performance.
Lead Project Developer at Moon Capital
February 1, 2020 - November 1, 2021
Executed multiple projects using Unity and Unreal Engine, achieving project milestones and enhancing user experience through team optimization.
Freelance Game Programmer at N/A
March 1, 2018 - January 1, 2020
Transformed client ideas into successful game applications across multiple platforms, maintaining high customer satisfaction.

Education

Self-Taught Game Developer at N/A
June 1, 2017 - June 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet

Experience Level

Expert
Expert
Expert

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