I am Kartikeya Shetti, a 3D animator and graphic designer focused on creating innovative and high-quality content. I excel in the animation pipeline from modeling to rendering, with experience in educational videos, game development, and social media design. I aim to contribute to impactful projects while continually enhancing my expertise, and I am eager to collaborate with teams and learn new tools and techniques.

KARTIKEYA SHETTI

I am Kartikeya Shetti, a 3D animator and graphic designer focused on creating innovative and high-quality content. I excel in the animation pipeline from modeling to rendering, with experience in educational videos, game development, and social media design. I aim to contribute to impactful projects while continually enhancing my expertise, and I am eager to collaborate with teams and learn new tools and techniques.

Available to hire

I am Kartikeya Shetti, a 3D animator and graphic designer focused on creating innovative and high-quality content. I excel in the animation pipeline from modeling to rendering, with experience in educational videos, game development, and social media design.

I aim to contribute to impactful projects while continually enhancing my expertise, and I am eager to collaborate with teams and learn new tools and techniques.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Graphics Developer at FLAM
March 1, 2024 - May 1, 2024
Graphics Developer role at Flam (March 2024 – May 2024), contributing to asset creation and visual design tasks within a short-term project.
WebGL Developer at RUBIX TECHNOLOGIES
January 1, 2023 - February 1, 2024
WebGL Developer at Rubix Technologies (January 2023 – February 2024), involved in WebGL-based projects and frontend integration using 3D assets.
3D Artist at SKILL-LYNC
January 1, 2022 - January 1, 2023
3D Artist at Skill-Lync (January 2022 – January 2023), led a selected game concept as game designer and team lead; 3D modeling, texturing, and .fbx conversion; learned Unity, UI/UX, and best practices; used Blender and Photoshop for asset creation and texturing.
Technical Artist at FANCLASH11 FANTACY PVT LTD
September 1, 2021 - January 1, 2022
Technical Artist at FanClash11 Fantacy Pvt Ltd (September 2021 – January 2022), progressed from intern to part-time Game Artist; 3D modeling, texturing, and .fbx file conversion; learned Unity development, UI/UX design, and best practices.
3D Animation Intern at VENOM GAME STUDIO
October 1, 2021 - March 1, 2022
3D Animation Intern at Venom Game Studio (October 2021 – March 2022), Animated 3D assets with realistic lighting, camera control, and keyframe techniques; rigging, texturing, baking, and rendering using Blender.
Graphic Design Intern at CREAMZO
September 1, 2021 - December 1, 2021
Graphic Design Intern at CreamZO (September 2021 – December 2021), designed posters using Photoshop for social media platforms; e-magazine design and visual content creation.

Education

BE in Electronics and Communication Engineering at KVG College of Engineering, Sullia
January 11, 2030 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Gaming, Software & Internet

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate