Hi, I’m Mustafa Eker, a Unity developer, gameplay programmer, and technical artist based in Istanbul. I specialize in turning concepts into playable, polished systems across code and art. I’ve built complete gameplay architectures, UI tools, shaders, VFX, and optimized Unity features, and I shipped Void Light, a dark roguelike survival action game on Steam, from gameplay architecture to art direction, asset integration, performance optimization, and publishing. I enjoy working across disciplines, translating ideas into scalable, reusable systems and visually coherent experiences. Whether solo or in a team, I craft modular gameplay, UI frameworks, asset pipelines, and performance-conscious workflows that help teams iterate quickly and ship high-quality games.

Mustafa Eker

Hi, I’m Mustafa Eker, a Unity developer, gameplay programmer, and technical artist based in Istanbul. I specialize in turning concepts into playable, polished systems across code and art. I’ve built complete gameplay architectures, UI tools, shaders, VFX, and optimized Unity features, and I shipped Void Light, a dark roguelike survival action game on Steam, from gameplay architecture to art direction, asset integration, performance optimization, and publishing. I enjoy working across disciplines, translating ideas into scalable, reusable systems and visually coherent experiences. Whether solo or in a team, I craft modular gameplay, UI frameworks, asset pipelines, and performance-conscious workflows that help teams iterate quickly and ship high-quality games.

Available to hire

Hi, I’m Mustafa Eker, a Unity developer, gameplay programmer, and technical artist based in Istanbul. I specialize in turning concepts into playable, polished systems across code and art. I’ve built complete gameplay architectures, UI tools, shaders, VFX, and optimized Unity features, and I shipped Void Light, a dark roguelike survival action game on Steam, from gameplay architecture to art direction, asset integration, performance optimization, and publishing.

I enjoy working across disciplines, translating ideas into scalable, reusable systems and visually coherent experiences. Whether solo or in a team, I craft modular gameplay, UI frameworks, asset pipelines, and performance-conscious workflows that help teams iterate quickly and ship high-quality games.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

Turkish
Fluent
English
Advanced

Work Experience

Freelance Unity Developer at Self-Directed / Freelance
January 1, 2025 - Present
Built Unity gameplay systems, prototypes, UI tools, reusable architecture, and polished features for client and independent work. Delivered end-to-end features across programming, 3D art, shader work, animation, VFX, UI implementation, testing, and optimization. Created performance-conscious systems using pooling, modular code structure, scalable Unity workflows, and efficient integration practices.
Unity Developer at Dubit
April 1, 2024 - January 31, 2025
Contributed to Unity development for the UEFA Events Platform, including UI/gameplay implementation and backend API integration. Built custom tools and scripts to improve workflow efficiency, maintainability, and content production. Collaborated with cross-functional teams to deliver scalable and maintainable Unity features.
Unity Developer at Creative Urge
March 1, 2023 - April 30, 2024
Worked on UI architecture, shared modules, internal tools, and package-based Unity development workflows. Implemented reusable systems, resolved bugs, and improved project stability, maintainability, and performance.
3D Generalist at Frosy Games
March 1, 2022 - February 28, 2023
Created and integrated 3D assets, animations, environments, materials, and visual content for Unity projects. Aligned visuals with gameplay requirements while improving scene composition and Unity implementation quality.

Education

Bachelor of Science in Computer Science at Sofia Technical University
January 11, 2030 - June 3, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment