Hi, I’m Sante Laera, a Unity and VR/AR software engineer with 4+ years of experience building real-time 3D applications and scalable full-stack solutions. I specialize in Unity, WebGL, and ML integration, delivering immersive experiences with strong performance and polished UI. I enjoy turning complex ideas into intuitive, interactive experiences and collaborating with cross-functional teams. Currently pursuing a Master’s in Computer Engineering with a focus on Graphics and Multimedia, I’ve contributed to aerospace simulations, VR medical training, and data-driven dashboards. I thrive in international teams, bridging research concepts with production-ready software and continuously learning new tools and techniques to push the boundaries of interactive technology.

Sante Laera

Hi, I’m Sante Laera, a Unity and VR/AR software engineer with 4+ years of experience building real-time 3D applications and scalable full-stack solutions. I specialize in Unity, WebGL, and ML integration, delivering immersive experiences with strong performance and polished UI. I enjoy turning complex ideas into intuitive, interactive experiences and collaborating with cross-functional teams. Currently pursuing a Master’s in Computer Engineering with a focus on Graphics and Multimedia, I’ve contributed to aerospace simulations, VR medical training, and data-driven dashboards. I thrive in international teams, bridging research concepts with production-ready software and continuously learning new tools and techniques to push the boundaries of interactive technology.

Available to hire

Hi, I’m Sante Laera, a Unity and VR/AR software engineer with 4+ years of experience building real-time 3D applications and scalable full-stack solutions. I specialize in Unity, WebGL, and ML integration, delivering immersive experiences with strong performance and polished UI. I enjoy turning complex ideas into intuitive, interactive experiences and collaborating with cross-functional teams.

Currently pursuing a Master’s in Computer Engineering with a focus on Graphics and Multimedia, I’ve contributed to aerospace simulations, VR medical training, and data-driven dashboards. I thrive in international teams, bridging research concepts with production-ready software and continuously learning new tools and techniques to push the boundaries of interactive technology.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

Italian
Fluent
English
Fluent

Work Experience

Full stack software engineer at DATADS
February 1, 2026 - Present
Design and development of scalable backend architectures and frontend dashboards (Express, Nuxt, Python). Architected and implemented automated workflows for data fetching, large-scale processing, and AI-driven analysis. Developed RESTful API (Express) and Nuxt.js frontend for a dashboard managing advertisement metrics.
Web Developer - Web Performance Optimization at REPLY
March 1, 2025 - July 31, 2025
Analysis and optimization of Core Web Vitals for an e-commerce platform built with VTEX.
Computer Graphics Intern at ALTEC
September 1, 2024 - March 31, 2025
Design and development of computer graphics tools web-oriented to support future space-related simulation: 3D data visualization in Unity 3D WebGL using HLSL and compute shaders; performance-oriented C# systems for asynchronous loading, scene management and data streaming; development of a Vue.js library for integrating and loading Unity WebGL projects within a web application; development of automatic testing and optimization framework for point cloud remeshing algorithms; Docker-based compilation of remeshing projects for web environments.
Web Developer at NEXTOME
November 1, 2020 - January 31, 2024
Full stack web development for internal projects and external consulting activities. Experience working in a small and highly motivated team with international teams.
Junior Developer at MTM PROJECT
February 1, 2020 - November 30, 2020
Development of web applications for internal and consulting projects. Web development using C#. Database design and management with MySQL.
Volunteer at International Volunteering Experience
September 1, 2025 - December 31, 2025
Eco-friendly volunteering projects focused on sustainability. Developed teamwork skills while collaborating with international volunteers.
VR/AR Researcher at Ontario Tech University
March 1, 2024 - June 30, 2024
Research and development of a virtual reality medical training application. Design and development of a VR application in Unity for Oculus, simulating laryngoscope use during endotracheal intubation; optimization with C# scripts for real-time VR interactions; integration of an ML tracking system based on a single RGB camera; creation of an automated synthetic dataset generation system using Blender for ML model training.
Android Developer at Independent Project (Mobile Application Fuori Menu)
May 1, 2020 - May 31, 2020
Developed an Android app using Flutter; designed and managed the Firebase database.
Volunteer at International Volunteering Experience (Portugal & Spain)
September 1, 2025 - December 1, 2025
Eco-friendly volunteering projects focused on sustainability; developed teamwork, problem-solving, and adaptability while collaborating with international volunteers.
Research & Development Intern - VR Medical Training at Ontario Tech University (Erasmus+ Mobility Project, Canada)
March 1, 2024 - June 1, 2024
Research and development of a VR medical training application in Unity for Oculus; design and development of VR interactions; optimization with C#; integration of a 3D pose estimation model and automated synthetic dataset generation in Blender for ML model training.

Education

MASTER'S DEGREE - COMPUTER ENGINEERING at Politecnico di Torino
September 1, 2023 - July 31, 2025
BACHELOR'S DEGREE - COMPUTER ENGINEERING at Politecnico di Bari
August 1, 2019 - July 31, 2022
HIGH SCHOOL - COMPUTER SCIENCE at ITt Luigi Dell'Erbа
April 1, 2014 - May 31, 2019
MASTER'S DEGREE - COMPUTER ENGINEERING at Politecnico di Torino
September 1, 2023 - July 31, 2025
BACHELOR'S DEGREE - COMPUTER ENGINEERING at Politecnico di Bari
August 1, 2019 - July 31, 2022

Qualifications

AGILE WORKING COURSE
July 1, 2020 - June 7, 2026
ANDROID DEVELOPER COURSE
February 1, 2020 - June 7, 2026
Agile Working Course
July 1, 2020 - June 7, 2026
Android Developer Course
February 1, 2020 - June 7, 2026

Industry Experience

Software & Internet, Media & Entertainment, Gaming, Education, Professional Services, Other