Available to hire
I’m Evgenii Seleznev, a Unity and C# backend focused game developer with over 7 years of experience building 2D and 3D titles for PC and mobile. I thrive on crafting polished gameplay systems, reliable server backends, and scalable tools that help teams ship engaging experiences.
In my recent roles at Stratis and Skinner Space, I’ve integrated gameplay, UI, localization, and live backend services for MMO strategy games, while also delivering optimized client code and robust pipelines. I’m passionate about performance, collaboration, and turning ideas into fun, player-focused games.
Skills
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Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
C# Backend Developer at Stratis
June 1, 2025 - June 1, 2026Worked on server-side game logic, data persistence, and API development for the 4X MMO strategy game Solplex as part of a development team.
Unity Developer at Stratis
September 1, 2023 - June 1, 2025Worked on client-side gameplay systems, server API and SDKs integration, UI implementation, optimization, localization and core game mechanics for the 4X MMO strategy game Solplex as part of a development team.
Unity Developer at Skinner Space
September 1, 2019 - September 1, 2023Solo-developed a variety of 2D and 3D games for mobile and PC with focus on atmosphere, immersion, and gameplay feel; notable FPS titles Attack on Wendigo and Lighthouse of the Dead.
Education
Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services
Skills
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Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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