Unity XR & Multiplayer Developer with 4+ years of experience building gameplay systems, AR/VR applications, WebGL/mobile builds, backend-integrated features, and blockchain-based game systems.
Previously, I worked with Intotheverse on projects such as Intrant Inferis, a rogue-like action dungeon mobile RPG integrated with blockchain technology. My work involved Unity development, gameplay systems, backend/API integration, UI systems, debugging, and performance optimization.
My core strengths include Unity3D, C#, multiplayer systems, AR/VR workflows, mobile/WebGL development, real-time interaction systems, and scalable gameplay architecture. I enjoy collaborating with designers, artists, and developers to turn ideas into polished interactive experiences.
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