I’ve been shaping immersive technologies since 2014, when I founded Sweden’s first VR game studio and launched its earliest multiplayer VR title. I’m a VR innovator and game designer who thrives at the intersection of technology and storytelling, building user-centered experiences that blend education, entertainment, and real-world applications.
Today I lead cross-functional teams to deliver ambitious VR/AR projects, balancing technical excellence with user-centered design. I’ve steered Spatial Ops at Resolution Games to top-seller status, and I’m exploring emerging AI tools to accelerate workflows while keeping the focus on engaging, meaningful player experiences.
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