Available to hire
I am a 3D animator with 7 years of games industry experience across a diverse range of genres including notable titles such as Forza Horizon 6, Vampire: The Masquerade – Bloodlines II and the award nominated Metal: Hellsinger VR. My expertise includes keyframe animation, motion capture clean-up, and pre-production pipeline development in Unreal 5 and Unity. I pride myself on great attention to detail, excellent timing skills and a high level of adaptability to bespoke project needs.
Experience Level
Expert
Intermediate
Work Experience
Senior Animator at Lab42 Games
July 1, 2025 - April 1, 2026At Lab42 I worked as a 3D animator in short/ medium term projects in co-development teams. The role required quick pivoting and adaptability, often learning new software to respond to the high rate of internal mobility.
Animator at Lab42 Games
September 1, 2022 - July 1, 2025I cultivated strong collaborative relationships with external and in-house teams and exemplified meticulous attention to detail whilst writing studio documentation and producing motion capture content for high profile clients.
Animator/Artist at Moonshine Studios Ltd
October 1, 2018 - September 1, 2022My role included character animations for NPCs and player characters, storyboard development, supervised cutscenes, and liaised with a third-party 2D animation studio.
Animator/Co-Founder at Fifth Act Productions Ltd
January 1, 2017 - January 1, 2019I co-founded a startup studio that looked to produce interactive drama games, managing all areas including business development, administration tasks, and art direction.
Education
MA at Falmouth University
September 1, 2017 - July 1, 2018BA in Animation & VFX at Falmouth University
September 1, 2013 - July 1, 2017Art Foundation Diploma at Brighton City College
September 1, 2012 - July 1, 2013A Levels at The Priory Academy LSST Sixth Form
September 1, 2008 - July 1, 2010GCSEs at The Priory Academy LSST
January 1, 2003 - January 1, 2008Qualifications
Understanding Code - Level 2
May 1, 2026 - June 17, 2026Introduction to Motion Capture
April 25, 2026 - June 17, 2026Acting
September 1, 2025 - June 17, 2026Houdini Foundations – Animation & VFX
April 1, 2024 - July 1, 2024Industry Experience
Gaming, Media & Entertainment
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