Available to hire
Hi, I’m Andrey Kashin, a Unity game development specialist who loves turning ideas into polished, released products. I enjoy building projects from scratch and maintaining large legacy codebases.
I’ve worked on client-side and client–server projects across PC, Mac, iOS/Android, App Store, Google Play, WebGL, and more, focusing on core gameplay systems, performance optimization, and reliable CI/CD workflows. I collaborate closely with design and art teams to ship stable, high-quality releases.
Work Experience
Lead Unity Developer at VAMEON
August 1, 2023 - PresentLeading technical development of a mobile Unity game (iOS/Android). Managing the dev team and conducting code reviews. Building and maintaining core gameplay systems. Optimizing performance and product quality. Supporting and improving CI/CD workflows. Collaborating with design and art teams. Ensuring stable, consistent release cycles.
Unity developer at Mack Innovations Technologies
November 1, 2019 - August 1, 2023Development of client–server mobile games (VOIDERS — PvP/PvE mobile hero-based shooter). Master server maintenance and support. Graphics and performance optimization. Content integration. Bot behavior logic implementation. Integration of third-party SDKs and interaction with the data server. Team collaboration (up to 10 people).
Unity developer at Orc Work Games, Inc
September 1, 2017 - November 1, 2019Development of the client-side part of the mobile game Evilibrium: Soul Hunters. Quest system, storyline, abilities system. Dungeon editor development. Configuration via Google Sheets and configuration generator. Team collaboration (up to 10 people).
Unity developer at GooD Gear Games
July 1, 2016 - September 1, 2017Full development cycle of the game Halloween Mysteries: Adventure RPG. Progression system, save system, storyline. Steam SDK integration, analytics. Configuration via Google Sheets. Team collaboration (developer + designer).
Unity developer at Igrolab
April 1, 2015 - July 1, 2016Client-side development of the puzzle game Witty Kitty. Integration of social features. Versions for Google Play and WebGL (OK platform).
Objective-C game developer at Red Luck Games
May 1, 2012 - April 1, 2015Development of mobile slot games. Integration of social platforms. Analytics integration. Dynamic configuration and adaptive UI. Team collaboration (up to 10 people). Technologies: Cocos-2D, Objective-C, C++, Adobe Flash, Python, Git, CSV.
Delphi developer at ООО "Консультант-Сервис"
May 1, 2010 - May 1, 2012Development and maintenance of the enterprise information system “Восточный Экспресс”.
Education
Bachelor's degree at Ivanovo State University of Chemistry and Technology (ISUCT)
September 1, 2007 - May 1, 2011Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
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