I am a passionate Game Developer with a strong foundation in Unity, C#, and immersive gameplay design. My experience spans across building interactive 3D environments, prototyping mechanics, and optimizing performance for both PC and VR platforms. Alongside game development, I have a background in AI-based systems and full stack development, allowing me to blend creativity with technical precision. I’m driven by a desire to create engaging player experiences through innovation, storytelling, and polished gameplay execution.
I thrive in collaborative environments, continuously learning new tools and techniques to push the boundaries of interactive experiences. My multidisciplinary background helps me bridge design and engineering to deliver polished, scalable games and interactive applications.
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